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russian armor

PSA: USF mortar almost quite there

1 Aug 2016, 03:45 AM
#21
avatar of mortiferum

Posts: 571

jump backJump back to quoted post30 Jul 2016, 16:24 PMzerocoh
Sure, nerf the mortar, but change the cost to 200mp to get in line with OKW mg, since both units are pretty much the same, they have almost no reason to exist and "overperform" in their roles.


Pretty sure the OKW MG has like... less dps than 2 models of conscripts at mass range.

USF mortar is a turbo laser in comparison...
1 Aug 2016, 09:59 AM
#22
avatar of Mr.Smith

Posts: 2636 | Subs: 17

jump backJump back to quoted post30 Jul 2016, 11:39 AMCruzz


Increased range seems to work fine for me, are you testing with a mod? If yes you probably haven't replicated the lack of change_target in the veterancy.


You're correct. I didn't have the time to properly test this in-game when I made the post. Sorry for that!
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