Seriously why does everyone find a StG upgrade for them wrong, they just need to be able to scale with enemy weapon upgrades and more expensive squads
StGs are overused? Then give them ppsh upgrade instead German soldiers liked looting and using the ppsh on the Eastern Front so it will suit assault grenadiers
Just an upgrade that replaces 2-3 of their MP40s is all they need
Assault Grenadier Tweaks
15 Jun 2016, 06:42 AM
#41
Posts: 621
15 Jun 2016, 06:50 AM
#42
Posts: 17914 | Subs: 8
Seriously why does everyone find a StG upgrade for them wrong, they just need to be able to scale with enemy weapon upgrades and more expensive squads
I'd say they scale well compared with conscript upgrades
15 Jun 2016, 10:58 AM
#43
Posts: 621
I'd say they scale well compared with conscript upgrades
Katitof please, Obviously Conscripts have much better weapon upgrades that is if you have a Brit ally that went Special Weapons Regiment
15 Jun 2016, 11:35 AM
#44
Posts: 1003
Why you want tweak unit, which functions as intended. Early shock unit for the initial pressure on the key position.
AssGrens are not intended as a substitute regulars units.
AssGrens are not intended as a substitute regulars units.
15 Jun 2016, 11:38 AM
#45
Posts: 74
Why you want tweak unit, which functions as intended. Early shock unit for the initial pressure on the key position.
AssGrens are not intended as a substitute regulars units.
They Should be a more numerous alternative to going Pgrens if i want a shock infantry unit, they're not useful past 4 mins right now.
15 Jun 2016, 17:30 PM
#46
Posts: 2742
Why not smoke grenades with vet? It'd be what they need to close a position without dropping models, making them useless.
The thing with MP40s is that they're only effective at close range. StGs, incidentally are effective up to medium ranges, and just plain outclass MP40s. It's good that they have MP40s and not StGs. If anything, the Assault Grenadier leader could have an StG without it being a problem, but it'd be a negligible tweak that wouldn't help the squad mid-to-late game.
Smoke grenades, with or without vet, might work nicely on them as an alternative.
The thing with MP40s is that they're only effective at close range. StGs, incidentally are effective up to medium ranges, and just plain outclass MP40s. It's good that they have MP40s and not StGs. If anything, the Assault Grenadier leader could have an StG without it being a problem, but it'd be a negligible tweak that wouldn't help the squad mid-to-late game.
Smoke grenades, with or without vet, might work nicely on them as an alternative.
15 Jun 2016, 21:06 PM
#47
Posts: 503
Yes buff needed. But no to AT snare. Not every non engineer unit needs to have AT. Just make the unit have a role and be able to be supported. If you send assault grens out with no support one of the only counters other than MG is to counter back with light vehicle play. If they get a snare they become way too potent. Heck, at close range their MP40 can do good damage to vehicle like M3 and Bren also. No to STG44's, just boost vet and cheapen the assault nade package
1 user is browsing this thread:
1 guest
Livestreams
43 | |||||
13 | |||||
4 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.35057.860+15
- 3.1110614.644+11
- 4.920405.694+4
- 5.276108.719+27
- 6.306114.729+2
- 7.628229.733+2
- 8.262137.657+3
- 9.722440.621+4
- 10.1041674.607-2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1237
Board Info
550 users are online:
550 guests
0 post in the last 24h
5 posts in the last week
33 posts in the last month
5 posts in the last week
33 posts in the last month
Registered members: 49176
Welcome our newest member, europartsgiant123
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, europartsgiant123
Most online: 2043 users on 29 Oct 2023, 01:04 AM