Strafe is realy OP. Panter + Strafe in late game = win for ost. How exactly does a upgunned halftrack counter Strafe?
1. Does it kill the airplanes so the strafe stops?
2. Or is it only reducing the demage done by strafe?
3. Did somebody try to group his units together under 1 upgunned halftrack to see what happens?
It kills the plane but the the target Target acquisition is really random, I've had teamgames where I shot down the plane in 2second burst from the aa and games where the aa ddint fire a single shot because it couldn't lock on to it for some reason