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Japan faction "proposal" with mod.

17 Jan 2017, 22:26 PM
#101
avatar of Fino

Posts: 191

Update:
-The Ho-Ro and the Ho-I no longer get visual armored skirts at vet 2.
-Ho-Ro now gets a top MG at vet 1.
-Slightly improved sounds(they are still the german ones though).
-Ho-Ro can now fire at much longer range,but has minimum range of fire,and a massive reload that gets good at vet 3.
-Banzai now makes a text appear over the squad signaling the effect,so that the enemies know about it better
-Banzai's effects now last even if the squad that initiated it dies
-Dozer Chi-ha now has to stop to repair.
-Konoe and team weapons now spawn directly from the building,like the base game factions
19 Jan 2017, 19:39 PM
#102
avatar of Fino

Posts: 191

Update:
-Replaced the Ho-Ki with Type 94 AA truck.(more fragile,fires backwards,cheaper)
-Added the Type 98 320 mm mortar to defensive doctrine.(supressive mortar)
-Removed the better barbed wire from defensive doctrine.
-Added the supply truck to defensive doctrine.It prevents the sector from being captured while its there.
2 Feb 2017, 19:45 PM
#103
avatar of Fino

Posts: 191

Update:
-A good deal of updates to icons and portraits.
-Doubled the type 94 AA truck damage and penetration.
-Infantry paratroopers can now place beacons that allow them to paradrop reinforce.
16 Feb 2017, 06:40 AM
#104
avatar of Fino

Posts: 191

Update:
-Defensive tactics doctrine now lets engineers build concrete bunkers.Very solid and early at 1CP.

-Japanese vehicles can now be blow up from the inside by their crews,destroying the vehicle and making the vehicle crew get out.While the vehicle crew itself isn't really usefull in combat,its better than leaving egine damaged vehicles in enemy territory after a ram.So yeah,it should make ramming much more viable.

-Deleted civil engeneering proficiency(the watchtower and bridge thingy) from engineer corps doctrine.Engineer corps doctrine itself is scheduled to be removed.

-Removed the Ya-I-Go from the game,as it wasn't really needed,Ss-Ki moved to vehicular warfare.
24 Feb 2017, 01:02 AM
#105
avatar of Fino

Posts: 191

Update:
-The Ho-I can now turn its gun 360 degrees,like the IRL counterpart.

-Naval paratroopers are now equipped with Type 100 SMGs,making them even more effective at close range(especially at melee),but ineffective at long range.

-Naval paratroopers can now plant the same reinforce beacons as land paratroopers.

-Naval paratroopers can no longer retreat,but can banzai charge.

-Naval paratroopers no longer have access to the upgrades naval landing troops have.

-Removed kamikaze from CAS doctrine.

-Gas scattering vehicle now has an appropriate model(similar to the TK which its based on)
17 May 2020, 19:08 PM
#106
17 May 2020, 19:35 PM
#107
avatar of elchino7
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Posts: 8154 | Subs: 2

Last Visit Time: 8 Dec 2018, 00:11 AM

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