and soviets dont have godmode 120mm mortar with huuuge range? also m3+sniper nice range , and i dunno how ur m3 gets killed by mg.. u just need to micro around it, also duo mg early restricts his map control so u can gain advantage there , and main thing i hate when playing germans is when soviets enter buildings (germans lacking nades until tier 2 and even then they are nothing special), and u can intercept that mg with oorah, or if he manages to load u can molotov building
Also use smoke with soviet mortar if u are trying to flank...or load cons into m3, come up to a building molotov -> load cons back in and drive off , he has to reposition so u can catch him off guard
Imo many many options on flanking mg42, dunno why making such fuss about it