April 27th Balance Preview Mod Release Notes
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I don't like all the changes but still
If Volks wont get Schrekcs, who will? DOuble schrecks for Obers?
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This is basically Miragefla's mod.
Big shoutout to Miragefla indeed!
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Anyways I'm glad I got some of my changes to the game for testing, we'll see where it goes
Posts: 194
nice work miragefla you work at relic now?
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OKW
Volksgrenadier
• Panzershrek Package removed.
• Added StG 44 Package. Grants the squad two StG 44s that improve short-mid range combat for 60 munitions.
• Panzerfaust ability added which is unlocked after a truck is built.
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I forsee mines will be even more gamedeciders now atleast more consistent and that leaves ostheer in a bad position. Please relic get rid of that stupid s-mine field and give us back our mines!
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edit :
Fix the squad spacing for for low man squad especially falls
give obers lmg dmg back from 6 to 8 like miragefla's mod and change their vet requirements to -30 %
and give fg42 33% more dmg and recieved accuracy from .87 to .8 like miragefla's mod (the received accuracy one only).
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rip obers and falls why would anyone get them...???
Because they offer much more firepower and survivability per model than Volks with StGs? If my mod means anything, Volks, still get ripped apart by vetted Allied infantry. Their main purpose is more defensive orientated to protect other elites or weapon teams from units closing in.
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• Added StG 44 Package. Grants the squad two StG 44s that improve short-mid range combat for 60 munitions.
Shettt, looks like Volkblobs will be all the anti-infantry OKW needs now.
Only thing they lack is non fuel reliable AT. Guess you gotta rush Puma or Panther.
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Posts: 935
Well untile I see all these in the automatch game this never happened
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Because they offer much more firepower and survivability per model than Volks with StGs? If my mod means anything, Volks, still get ripped apart by vetted Allied infantry. Their main purpose is more defensive orientated to protect other elites or weapon teams from units closing in.
yeah i know that but obers are not particularly good against vetted infantry.3 vet 3 rifle (21 popcap) with bars will tear through 2 vet 3 ober (20 popcap and lowman squad and dedicated anti infy late game )...and with tommys vet 3 we all know how it is gonna end.although mg34 can help a lot with blobs though..also one question in your mod did obers lmg had 8 dmg or 6 ..???
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Wonder how that will turn out...
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