Sappers flamethrower - Damage against cover
Posts: 8154 | Subs: 2
Acc Dmg Supp Pen
Heavy 1 2 0.1 1
Light 1 1.25 0.5 1
http://stat.coh2.hu/weapon.php?filename=pioneer_flamethrower_mp
Heavy 1 1.25 0.1 1
Light 1 1 0.5 1
http://stat.coh2.hu/weapon.php?filename=flamethrower_roks3_mp
Heavy 1 1.25 0.1 1
Light 1 1 0.5 1
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Posts: 378
Can you add the RE's flamer and the Sturmpio's flamer to see the big picture?
RET flamer is same with Assault Engineer.
Acc | Dmg | Supp | Pen | |
Heavy | 1 | 1.25 | 0.1 | 1 |
Light | 1 | 1 | 0.5 | 1 |
OKW flamer is same with ostheer one.
What do you expect from Relic's cash cow commander?
Posts: 680
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Was it really that hard to just copy the same flamer relic. A noob modder could've done that.
But there may be a reason for this...? Only way I can imagine this being for real
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watching hans vs jove right now and i noticed that the tommy flamer seems to have a very short cooldown between its flame bursts, true or just subjective observation?
That's partly correct.
The fire_aim_time for british, usf and axis flamers: 0.125
The fire_aim_time for soviet flamer : 0.125-0.5
Whatever it is in CoH2. If it's russian. It's inferior.
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IF they wanted to really to entice spending they'd broken the Landmattress.
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That's partly correct.
The fire_aim_time for british, usf and axis flamers: 0.125
The fire_aim_time for soviet flamer : 0.125-0.5
Whatever it is in CoH2. If it's russian. It's inferior.
what you expect from drunken ruskis
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Whatever it is in CoH2. If it's russian. It's inferior.
+1
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Those flamer changes were 7 months ago? Pretty lazy
Chances are the guys working on new content aren't the guys actively working on multiplayer. Probably just copied a flamer from SP or something. (Maybe Brit campaign considering it's called tommies flamer?)
Relic has always had these sorts of issues. The guys who make the campaign/theatre of war etc aren't privy to balance necessities and seemingly no one thinks to check this stuff ever, it's always the community that finds it.
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