Captain do not respond after being stunned by grenades
Posts: 3602 | Subs: 1
How are called the grenades available with the Ace Tiger doctrine? I don't remember. Those grenade stun squads.
So when used against the captain, the captain do not follow any orders after the end of the effect. You can hit the retreat button multiple times, he doesn't move.
I added a replay but it shouldn't be difficult to reproduce.
Posts: 658
How are called the grenades available with the Ace Tiger doctrine? Those grenade stun squads.
Stun Grenades maybe
Posts: 3602 | Subs: 1
Stun Grenades maybe
Yes, I don't have the commander so I don't know if they have a specific name.
Posts: 15
• "Stun Grenades no longer Stop enemy Squads from Retreating"
I testet it... he is right... you can not retreat the USF "Captain" while he is stunned.
And its not only the "Captain"... seems to be the case for every other infantry too. :-(
Posts: 2885
Oh... it should have been fixed with the last patch (25th update).
• "Stun Grenades no longer Stop enemy Squads from Retreating"
I testet it... he is right... you can not retreat the USF "Captain" while he is stunned.
And its not only the "Captain"... seems to be the case for every other infantry too. :-(
This patch note is about another problem that was fixed. When you threw a nade on the retreat path of approaching retreating squad it was stunned on retreat, now it doesnt happen.
Preventing the squad from starting to reatreat while stun is active may be intended behaviour.
Posts: 3602 | Subs: 1
This patch note is about another problem that was fixed. When you threw a nade on the retreat path of approaching retreating squad it was stunned on retreat, now it doesnt happen.
Preventing the squad from starting to reatreat while stun is active may be intended behaviour.
I'm not talking about the stun period, but after being stunned, the debuff gone, you can't move the captain. It works with Riflemen so far, when the stun disappear you can retreat them.
Posts: 985 | Subs: 2
Hi,
How are called the grenades available with the Ace Tiger doctrine? I don't remember. Those grenade stun squads.
So when used against the captain, the captain do not follow any orders after the end of the effect. You can hit the retreat button multiple times, he doesn't move.
I added a replay but it shouldn't be difficult to reproduce.
Yesterday I happened that
Posts: 15
Did you retreated the "Captain" and after that he was locked in your base?
Or did he get locked on the battlefield after he received the stun and the negative effect was gone?
Can you post the time of the bug for your replay?
Posts: 3602 | Subs: 1
Do you mean that you could not move the "Captain" for the whole remaining game?
Did you retreated the "Captain" and after that he was locked in your base?
Or did he get locked on the battlefield after he received the stun and the negative effect was gone?
He didn't get locked for long since he died in a matter of 10 seconds after the stun. But yes, after the stun effect, impossible to move the captain nor retreat him.
And I called 2 times the captain and both times he died locked after the stun effect.
Posts: 15
(First "Captain" at about 19:30 minutes at the middle victory point.)
(Second "Captain" at about 25:00 minutes at the northern cut off point.)
After the stun effect was gone both "Captain" sqauds were locked on the battlefield.
They did not even returned fire.
If you select them while they are locked, the mouse cursor only shows the icon for facing a direction (like they would be a "Pak 43").
So that is clearly a bug.
Thanks for posting this issue.
Posts: 851 | Subs: 1
Seems we have the 1st side effect from the March game engine update
Posts: 559 | Subs: 17
Relic guys, can you confirm?
Seems we have the 1st side effect from the March game engine update
I haven't been able to repro this. What was the Captain doing when he got Stunned?
Posts: 2885
Relic guys, can you confirm?
Seems we have the 1st side effect from the March game engine update
This bug was found before the patch dropped.
Posts: 3602 | Subs: 1
I haven't been able to repro this. What was the Captain doing when he got Stunned?
Fighting
On a more serious note, nothing special, he was in combat, get stunned and that's it.
Posts: 640
Preventing the squad from starting to reatreat while stun is active may be intended behaviour.
That would be broken as fk
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