What is everyone's thoughts on building survivability following the "grenade damage to building" change from the last patch? It feels like all explosives are doing more damage to buildings - not just grenades. Even then, last night I had a full health church collapse on me after just 2 grenades and it feels a bit excessive.
I agree with the intent behind Relic's change because previously there wasn't much disincentive to camp garrisons but I feel like the grenade damage can be dialed back a tad.
Building Survivability
7 Mar 2016, 17:55 PM
#1
Posts: 1890 | Subs: 1
8 Mar 2016, 15:02 PM
#2
Posts: 609
Honestly, I kinda like it. I've been doing 2v2s with mates, so I have to climb the ladder again and its a whole lot less obnoxious when its MG walls and cache spam on most maps.
8 Mar 2016, 15:25 PM
#3
Posts: 34
Permanently BannedI agree with the notion of increasing the number of available effective counters to buildings rather than strengthening the ones that already exist like ISG or flamers.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
56 | |||||
2 | |||||
8 | |||||
7 | |||||
2 | |||||
1 | |||||
0 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.35157.860+16
- 4.599234.719+7
- 5.934410.695-1
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1262