Hi,
sorry for asking this question again, but I did not find a topic that solves this problem.
Creating new maps without scar script, everything works fine. But adding some scripting with function calls the following error message is shown in the world builder debug dialog:
FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autolodecimator.lua'
Does anybody have some hints, what I could check or do?
Where should the file autolodecimator.lua be stored?
Where could I check the current value for TOOLSDATA?
Thanks in advance for your help.
Missing alias TOOLSDATA:autolodecimator.lua
22 Feb 2016, 17:02 PM
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