Sturmpioneers 'as it is' need to be removed from the game
23 Feb 2016, 08:56 AM
#41

Posts: 1653
Rush in with sturmpio's and you'll lose half of your squad, which means that you've to retreat. Just keep them as flanking units and they're fine.
23 Feb 2016, 09:05 AM
#42

Posts: 1122
Rifleman should be removed form the game, i have problems rushing them throught negative cover even with double spio, what an op bs unit, can take on its own three times its mp cost.
23 Feb 2016, 11:08 AM
#43

Posts: 1216
The result would be even more/ return of the Volksblob.
28 Feb 2016, 11:22 AM
#44

Posts: 60
playercard pls, seems to be low level guessing from "allies, axis".
okw needs less micro (its retarted how effective a-moving that blob is), Soviet needs less micro(maxims a-moving anyone? 6man squasds anyone?).
ostheer on the other side needs the most micro of all factions. so simply saying LOLOL ALLIES MORE MICRO AXIS LESS is a typical "newbi", "baddie" statement
oh l2p and smoke&flank
nice playercard as well, differs so much from mine, thanks for the invaluable input to the discussion
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