Relic
Posts: 148
What is your ETA (Estimated Time of Arrival) of a final complete balanced game for CoH2? Do you have a Project Timeline? or maybe is just on-going thing until you get CoH3 out?
I'm just asking...
Thank You
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Posts: 2561
Posts: 552
The devs will only continue supporting this game with patches until the summer of next year, whether the game is balanced or not. Also there will likely still be another faction added sometime this summer too, if there release schedule continues as it has for the past 3 year. The game may never be perfectly balanced, especially since balance can often be subjective.
Their not going to add another bloody faction bro. There already stretched thin with 5, and remember vcoh only had 4. With 6 factions, the game would become really screwed up.
Posts: 552
Come on man, how can you expect relic to foresee any balance issues that far ahead? It's not as easy as it looks dude.
It's been 3 years, the question isn't entirely unreasonable. Depending on how long you've been around, the game and community have experienced some crappy balance and Relic interaction with previous CM's and such.
Posts: 2561
I remember all the people saying there would only be 4 factions. Their opinions are about as good as yours are now.
Their not going to add another bloody faction bro. There already stretched thin with 5, and remember vcoh only had 4. With 6 factions, the game would become really screwed up.
Factions bring in money, and I highly doubt they woould stop at unequal factions with more then a year left.
Posts: 552
I remember all the people saying there would only be 4 factions. Their opinions are about as good as yours are now.
Factions bring in money, and I highly doubt they woould stop at unequal factions with more then a year left.
More then a year left for what?
What faction could they possibly bring in, let's have some fun with this.
Posts: 148
Come on man, how can you expect relic to foresee any balance issues that far ahead? It's not as easy as it looks dude.
You understand it is a business? You just don't deliver product that keeps having issues after 3 years. In business, you have your Charter and Scope and you complete it. You don't just keep 'on-going' with the same issue, "balance", and then walk away from it with no accountability. You make a product and you deliver it with quality.
Posts: 1153 | Subs: 1
There's a lot of single player content Relic can put out with relatively little post-launch support necessary. ToW only goes until 1943, there's no British single-player, and they could always come out with some German campaign.
They can always release new skins for $$ too.
The more content they release, the more $$ they'll make. If they put out another faction...they could try but I don't know what they'll do, in all honesty.
Relic is certainly trying to grow the community. They're certainly trying and the playerbase is steadily growing with time, exposure, and more content. Opening up skins, mod tools, etc. really has helped as well!
CoH1 was supported for a veeeery long time and they even moved the servers over to Steam and it still has online support. No reason that coh2 won't lose, at least, online services for a long, long time.
Edit: ESL cups go until the beginning of April!
Posts: 2561
Quinn said they had a five year plan for the game. There has been a new multiplayer expansion every year at the same time. This isn't rocket science. I don't see why they would suddenly change this pattern on year 4.
More then a year left for what?
What faction could they possibly bring in, let's have some fun with this.
Posts: 4630 | Subs: 2
Posts: 552
Quinn said they had a five year plan for the game. There has been a new multiplayer expansion every year at the same time. This isn't rocket science. I don't see why they would suddenly change this pattern on year 4.
Plans are arbitrary and can change. Because how many times has Relic really done what they set out to do?
Even then, what Quinn said however long ago has no real effect on the now, as he isn't relevant anymore I assume. Was he the former CM? I wasn't around when he was.
Posts: 3103 | Subs: 1
Plans are arbitrary and can change. Because how many times has Relic really done what they set out to do?
Even then, what Quinn said however long ago has no real effect on the now, as he isn't relevant anymore I assume. Was he the former CM? I wasn't around when he was.
The CM before Cynthia was Jeffery Simpson "Noun". As far as I know, Duffy's a designer and always has been, but he's definitely not been a CM for CoH2.
Posts: 513
Posts: 2561
Quinn Duffy is the head designer. A little more important then a simple community manager.
Plans are arbitrary and can change. Because how many times has Relic really done what they set out to do?
Even then, what Quinn said however long ago has no real effect on the now, as he isn't relevant anymore I assume. Was he the former CM? I wasn't around when he was.
Posts: 552
Quinn Duffy is the head designer. A little more important then a simple community manager.
What I said still stands. You can ask Quinn if they still want to abide by this 5 year plan. Lots can change and be modified in 4 years.
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Rotate -> Move not Move -> Rotate how hard is that?
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The devs will only continue supporting this game with patches until the summer of next year,
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