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russian armor

calliope? no, calliOP !!!!!

3 Feb 2016, 10:48 AM
#1
avatar of ghk5560

Posts: 7

US calliope is sooo OP why do not patch about calliope ?


and WHY 1919LMG IN CLIIOPE COMMADER?????? WHY?? 1919LMG + CALLIOPES IS FUXKING OP !!

i think all axis agree about that
3 Feb 2016, 10:54 AM
#2
avatar of RedT3rror

Posts: 747 | Subs: 2

Needs more !!!!111
3 Feb 2016, 10:54 AM
#3
avatar of Panzerschützen

Posts: 186

Relic can't buff USF in a better-manner as they think it'd be a waste of time so they just did it with that particular peculiar commander.
3 Feb 2016, 10:55 AM
#4
avatar of RiCE

Posts: 284

I agree that commander is a no-brainer for anyone who has it...
3 Feb 2016, 11:00 AM
#5
avatar of JohnSmith

Posts: 1273

Typical rage thread. Loses game, goes to forum to complain with lots of inappropriate language and tons of punctuation.

From my experience with random OKW 2on2 teammates, people who tend to say that the Calliope is OP are Volksblobbers to Panther/KT. Especially these with your kind of punctuation and phrasing.

It is not like that USF has got enough AT and AI both at the same time. Just make yourself a mission to go and hunt these things down instead of patiently sitting in your base, or mass-blob retreat.

If it is 4on4, Axis has got their own (cheaper) Pwerfer, which does deal with blobs equally well.
3 Feb 2016, 11:00 AM
#6
avatar of Obersoldat

Posts: 393

Its not that hard to understand.


1 - Make commander OP as ****
2 - Sell a puddingload of that commander
3 - Profit


Not important: May cause imbalanced gameplay
3 Feb 2016, 11:01 AM
#7
avatar of vasa1719

Posts: 2635 | Subs: 4

Permanently Banned
Relic know how to do money, thats all OpieOP.
3 Feb 2016, 11:02 AM
#8
avatar of Australian Magic

Posts: 4630 | Subs: 2

Its not that hard to understand.


1 - Make commander OP as ****
2 - Sell a puddingload of that commander
3 - Profit


Not important: May cause imbalanced gameplay


4. Nerf to the ground.
3 Feb 2016, 11:18 AM
#9
avatar of ghk5560

Posts: 7

Typical rage thread. Loses game, goes to forum to complain with lots of inappropriate language and tons of punctuation.

From my experience with random OKW 2on2 teammates, people who tend to say that the Calliope is OP are Volksblobbers to Panther/KT. Especially these with your kind of punctuation and phrasing.

It is not like that USF has got enough AT and AI both at the same time. Just make yourself a mission to go and hunt these things down instead of patiently sitting in your base, or mass-blob retreat.

If it is 4on4, Axis has got their own (cheaper) Pwerfer, which does deal with blobs equally well.





plz dont say "BLOB" to me. im 2v2 ostheer user "St.디르도" 18 rank.

i do not blob, it just way to die fast

yeah agree not blob is good to save infantry

but 'not blob' is not solution about calliope. IT CNAT STOP MELTING MG, AT ,MORTOR AND VET INFNATRY!!!!
3 Feb 2016, 11:21 AM
#11
avatar of Uzmanoy

Posts: 106

Git good , L2P , Smoke w. and flank , Nerf , Ban I DEMAND MORE TOXİC :sibToxic: :hansWUT: :hansREKT:
3 Feb 2016, 11:21 AM
#12
avatar of JohnSmith

Posts: 1273


but 'not blob' is not solution about calliope. IT CNAT STOP MELTING MG, AT ,MORTOR AND VET INFNATRY!!!!


News at 11: Unit that was designed to counter intended units counters intended units.

What do you expect, really? Adapt to the meta of possible calliops, get less stationary units, or keep them moving. Or lose ranks.


3 Feb 2016, 11:39 AM
#13
avatar of ghk5560

Posts: 7



News at 11: Unit that was designed to counter intended units counters intended units.

What do you expect, really? Adapt to the meta of possible calliops, get less stationary units, or keep them moving. Or lose ranks.





oh yeah but caliiope is still OP . keep moveing? god.... who dont know that;;;

i dont want childish talking
3 Feb 2016, 11:41 AM
#14
avatar of RiCE

Posts: 284



News at 11: Unit that was designed to counter intended units counters intended units.

What do you expect, really? Adapt to the meta of possible calliops, get less stationary units, or keep them moving. Or lose ranks.




oh... can i have my pre-nerf obersoldaten back? those were designed to counter infantry, and thats what they did
3 Feb 2016, 11:41 AM
#15
avatar of ItchyGonorrhea

Posts: 107

Jesus Conrad! Tie your fucking laces!
3 Feb 2016, 11:42 AM
#16
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3



News at 11: Unit that was designed to counter intended units counters intended units.

What do you expect, really? Adapt to the meta of possible calliops, get less stationary units, or keep them moving. Or lose ranks.




Please stop posting in this forum. Getting less support weapons as ostheer?? :romeoPls::snfPeter:

Everyone should know by now that the calliope commander is over performing greatly. These rage post are no good tho.
3 Feb 2016, 11:45 AM
#17
avatar of JohnSmith

Posts: 1273

Lovely replies, I do love the Axis bias, I'm really ashamed to be part of OKW. Stuka and Pwerfer killing stationary? Axis solution: Get less stationary weapons as Allies.

Calli killing stationary weapons - Axis solution: Nerf of GTFO.

*slowclap*
3 Feb 2016, 11:46 AM
#18
avatar of zarok47

Posts: 587

Lovely replies, I do love the Axis bias, I'm really ashamed to be part of OKW. Stuka and Pwerfer killing stationary? Axis solution: Get less stationary weapons as Allies.

Calli killing stationary weapons - Axis solution: Nerf of GTFO.

*slowclap*


Comments like these makes me wonder if you even play axis.

@OP caliope is OP, but post like these won't help that im afraid.
3 Feb 2016, 11:48 AM
#19
avatar of JohnSmith

Posts: 1273

=> Playing the game is different from reading and replying in the forums.
3 Feb 2016, 11:50 AM
#20
avatar of Sirlami
Donator 11

Posts: 422 | Subs: 3

How about you post your ranks here johnsmith? or do you want me to smash you in 1v1's as allies and axis?
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