Login

russian armor

Unit Range Illustrations?

3 Jul 2013, 17:30 PM
#1
avatar of sluzbenik

Posts: 879

I'm still not sure of the exact ranges of AT nades and other crap...Does anyone want to work on an illustrated guide? Ie., we will screen shot the circles and show the weapons range on the AC, flamenwurfer, tanks etc. This could be super useful.

I hate that it's 10x more difficult to kite in this game because if you go inside the range and he presses the button, you get hit, whereas in COH1 you could drive back out and the animation would have to stop. Why did they have to do this?

3 Jul 2013, 18:13 PM
#2
avatar of Adder

Posts: 78

This is actually on my list of things to do, but I'd expect it to be at least a week until I get to starting it.

Ranges are so short in this game that I'm glad it doesn't cancel the animation.
3 Jul 2013, 20:17 PM
#3
avatar of jmarks2001

Posts: 187

I'm still not sure of the exact ranges of AT nades and other crap...Does anyone want to work on an illustrated guide? Ie., we will screen shot the circles and show the weapons range on the AC, flamenwurfer, tanks etc. This could be super useful.

I hate that it's 10x more difficult to kite in this game because if you go inside the range and he presses the button, you get hit, whereas in COH1 you could drive back out and the animation would have to stop. Why did they have to do this?



I'm pretty terrible at knowing unit ranges and just generally bad at kiting in general, so I'd be interested in this too.

I don't quite understand your comparison to CoH1. Could you explain it again?
3 Jul 2013, 21:32 PM
#4
avatar of sluzbenik

Posts: 879

In COH2 if you were in range of the AT nade at the time your opponent presses the button, it always hits. In COH1 you had a split second to micro out of sticky range before the animation completed...

I don't know why Relic changed it, but it would seem they want to punish bad positioning more than bad micro. Ie,, old system = You messed up/were surprised but it's ok, your micro is good so no engine damage. New system = You messed up/were surprised, so you will be punished with no second chances.



1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

1009 users are online: 1 member and 1008 guests
u8888tv
0 post in the last 24h
10 posts in the last week
26 posts in the last month
Registered members: 49995
Welcome our newest member, u8888tv
Most online: 2043 users on 29 Oct 2023, 01:04 AM