Panzershrek just too accurate
Posts: 25
Sorry for some Shrek blobing fanatic if you are not agreeing with me but just Put the accuracy of the bazookas that sometimes miss there Target because the missile is not autolocking. Mi not talkies about making the Shrek like bazookas because we Know that in the real Life the Shrek was far more efficient, so thats why im talking about keeping the same damage but lower the accuracy to give week tank that are fast like t70 and t34/76 a chance to survive if a blob just appear in there face
So what do you thing guys
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@ OP I don't think you understand how the game mechanics work - you can't make a Shrek miss once its fired - the hit/miss is already calculated and the rest is just graphics. Other than it hitting a shot blocker of course.
Far as T-70 and "weak" tanks go you just need to practice vehicle micro and infantry kiting at max range. Shreks don't have great long range accuracy.
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If anything you could reduce the damage of the shreck if you don't want to reduce its accuracy but for right now it seems like 8/10 rockets will connect at max range.
Maybe do the same for zooks (careful tho cuz the 57mm is hell bad)but for right now Handheld AT is a horrible balance issue.
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stupid af
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Stop spamming "I hate shrecks" topics. Shrecks are not the problem - if there is a problem at all - the carrier is.
Obviously Luvnest is a noob and we should all listen to Johnny...
Posts: 468
Shrecks are far less accurate than bazookas. But ya ok. Change volks. Not nerf shrecks into uselessness just because you have 0 clue on how to kite them.
Apparently most other people right now in the thread disagree with you. Shreks are more accurate than zooks. Show me some stats otherwise. You seem to post everything pro Axis on every thread that I've read.
Posts: 526
Apparently most other people right now in the thread disagree with you. Shreks are more accurate than zooks. Show me some stats otherwise. You seem to post everything pro Axis on every thread that I've read.
They have the same "far" accuracy of 0.03 and depending on which file (mp or not) the Bazooka is either slightly more accurate at "near" or slightly less accurate than the Panzerschrek.
(Bazooka has 0.03F 0.06N)
(Panzerschrek 0.03F 0.05N)
(Panzerschrek_mp 0.03F 0.07N)
Either way, the accuracy at max range is the same. Max range is the same for both.
Edit: Also the PIAT has the same accuracy profile as the Bazooka. However the PIATs range is ~25% longer than.
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Apparently most other people right now in the thread disagree with you. Shreks are more accurate than zooks. Show me some stats otherwise. You seem to post everything pro Axis on every thread that I've read.
Newly buffed bazooka: 0.034(F)/0.048(M)/0.063(N)
Couldn't find current data for shreck. Panzershreck was recently nerfed far accuracy a few patch ago.
Accuracy far:
0.025
Accuracy near:
0.05.
Panzershreck has more damage and penetration.
Bazooka is cheaper, is more accurate, fires faster, can be put on rear echelon. Those are the differences between the two.
Posts: 468
They have the same "far" accuracy of 0.03 and depending on which file (mp or not) the Bazooka is either slightly more accurate at "near" or slightly less accurate than the Panzerschrek.
(Bazooka has 0.03F 0.06N)
(Panzerschrek 0.03F 0.05N)
(Panzerschrek_mp 0.03F 0.07N)
Either way, the accuracy at max range is the same.
I stand corrected. Thanks for the info Rappy.
Posts: 526
Newly buffed bazooka: 0.034(F)/0.048(M)/0.063(N)
Couldn't find current data for shreck. Panzershreck was recently nerfed far accuracy a few patch ago.
Accuracy far:
0.025
Accuracy near:
0.05.
Panzershreck has more damage and penetration.
Bazooka is cheaper, is more accurate, fires faster, can be put on rear echelon. Those are the differences between the two.
Seems like stat.coh2 is out of date then.
Posts: 230
Permanently Banned
Seems like stats.coh2 is out of date then.
Coh2 stats is yes. I got the bazooka stats from the patch notes. But the patch notes that indicate the panzershreck stats does not exist currently. So I took them from coh2 stats and indicated the nerf a few months ago from memory.
Posts: 526
Coh2 stats is yes. I got the bazooka stats from the patch notes. But the patch notes that indicate the panzershreck stats does not exist currently. So I took them from coh2 stats and indicated the nerf a few months ago from memory.
oh, I think this is more current than coh2 stats which is long out-of-date
http://www.stat.coh2.hu
Check it. That's what I was going by. But their values are simplified and rounded as they have 2 decimal places, whereas the patch notes have three, so it's anyones guess.
Posts: 230
Permanently Banned
oh, I think this is more current than coh2 stats which is long out-of-date
http://www.stat.coh2.hu
Check it. That's what I was going by. But their values are simplified and rounded as they have 2 decimal places, whereas the patch notes have three, so it's anyones guess.
Good site, thank you.
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Edit: Also the PIAT has the same accuracy profile as the Bazooka. However the PIATs range is ~25% longer than.
Reminder that PIAT don't have the same type of projectile as zooks or shcrecks.
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