95 range lol. Someone didnt play the 100 range meta. i remember how fucking OP 100 range was. And if you're gonna say next "forget the range changes" you've just made these units 100% useless because they cannot move and dont shoot fast so I'd rather have a normal AT Gun than spend an extra load of manpower for something that has pretty much the same performance of a normal AT Gun because I can actually move it.
Again... I did play when things had 100 range. The main problem then was elefants and ISUs (and later jagd with 115 range). I don't think it would be a massive issue if the pak had close to 100 range again, especially if it wasn't 2 shotting things.
Also adding on top that all 4 of these units are rather easy to kill. Unless you're gonna say next increase their durability then we have Sim City from CoH1 back in CoH2.
I wouldn't call the elefant and jagd "easy" to kill by any stretch of the imagination. Pak is pretty easy to kill though.