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russian armor

Airborne Company Commander

19 Jan 2016, 17:59 PM
#21
avatar of some one

Posts: 935

USF Resupply(new)UKF Resupply
- Drop 50cal & 57mm for 100 ammo- Drop Vicker & 6 pounder & healing for pickup
for 150 ammo
- Allow all airborne in the sector to reinforce- Allow infantry to move faster


This reinforce will allow airborne to crew weapon without problem: they can reinforce now.


If u mean that I can reinforce Airbone anywhere at friendly sector it is a huge mistake/

Once I had a game where I got 3 AIrborn squad with LMG (and some Antitank weapon) and they where able to withstand to blob of both OKW.( I had antennas (or whatever) from pathfinders and reiforced Airborn during combat) We won that game just because of that. Beside Airborn heal themselves.
19 Jan 2016, 18:09 PM
#22
avatar of Waegukin

Posts: 609

Cheapen the MG and AT gun drops to compensate for their lack of crew and you're good to go.
19 Jan 2016, 19:25 PM
#23
avatar of What Doth Life?!
Patrion 27

Posts: 1664

I play Airborne almost exclusively in most modes and the only change I think it needs is to increase Pathfinders to 2CP, 300 MP and spawn from ambient buildings.

A massive bonus would be to give the squad the snipe ability they have in Ardennes Assault but it may be overkill.

Slightly cheaper support weapon drops could be nice too.
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