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russian armor

t-70 reconmode abandoned bug

31 Dec 2015, 11:27 AM
#1
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

hi all i recently discovered that when your t-70 gets abandoned while in recon mode it will stay in that mode with no way to turn it off. this bug occured in 100% off all cases. i reproduced the bug in the cheatcommand mod after me and another guy (barfeecoh) had the same issue. i hope you can do something about this.
1 Jan 2016, 02:47 AM
#2
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

1 Jan 2016, 05:03 AM
#3
avatar of Appleseed

Posts: 622

that is indeed a rare bug, i don't remember when is the last time i used t70 recon mode.
1 Jan 2016, 10:00 AM
#4
avatar of Australian Magic

Posts: 4630 | Subs: 2

that is indeed a rare bug, i don't remember when is the last time i used t70 recon mode.


What?! Recon mode is amazing game winner is some cases.
1 Jan 2016, 11:08 AM
#5
avatar of Aerohank

Posts: 2693 | Subs: 1

T70 also has another bug where sometimes it will get stuck on hold-fire mode eventhough capture-mode is off. I do not know what triggers this bug.
1 Jan 2016, 11:26 AM
#6
avatar of Qvazar

Posts: 881

The same thing happens when any soviet tank is abandoned while in capture mode. When recrewed you need vet 1 to disable it, but you have no way to reach vet 1...
1 Jan 2016, 16:19 PM
#7
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

jump backJump back to quoted post1 Jan 2016, 11:26 AMQvazar
The same thing happens when any soviet tank is abandoned while in capture mode. When recrewed you need vet 1 to disable it, but you have no way to reach vet 1...


wait i know this is :ot: but did you made bystraya voda? i really loved that map, bcs how you made the territory points a tactical decesion: you either get the muni and vps or the fuel. i really loved that concept :thumbsup:

to topic so it seems there are more bugs with the t-70 :( plz fix it relic dont leave the tiny tank of terror in a corner

o and i also test vet 1 cap abilty (of the t-70) , turning it on and off and abandoning, but that seemed to work, this time. It only occurs with the recon mode everytime again so far for me
1 Jan 2016, 16:33 PM
#8
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post1 Jan 2016, 11:26 AMQvazar
The same thing happens when any soviet tank is abandoned while in capture mode. When recrewed you need vet 1 to disable it, but you have no way to reach vet 1...


Sovie engineering to prevent ostheer tiefs from stealing it
1 Jan 2016, 18:44 PM
#9
avatar of Appleseed

Posts: 622

jump backJump back to quoted post1 Jan 2016, 11:26 AMQvazar
The same thing happens when any soviet tank is abandoned while in capture mode. When recrewed you need vet 1 to disable it, but you have no way to reach vet 1...


i remember that bug, actually you can get out the bug to reach vet 1... just take alot hits and stay alive. after soaking enough damage it is unlocked. well usually they die before it happens though. i think it is similar as weapon crew got suppressed and decrewed. it will have the suppression stay on the weapon even after recrew.
1 Jan 2016, 18:46 PM
#10
avatar of Appleseed

Posts: 622



What?! Recon mode is amazing game winner is some cases.


yes it is useful mid to late game to spot enemy, but usually my T70 don't last until that time.
1 of 2 Relic postsRelic 4 Jan 2016, 22:18 PM
#11
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

I wasn't able to repro either issue. Which Faction Captured the Abandoned Vehicle?
5 Jan 2016, 08:47 AM
#12
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1

I wasn't able to repro either issue. Which Faction Captured the Abandoned Vehicle?

i was playing sov, lost it and it got abandoned so i recrew it again,and that other guy i mentioned was playing ost i believe but not sure. I was testing it in the cheatcommand mod (maybe that influenced the results i dont know)
5 Jan 2016, 09:06 AM
#13
avatar of |GB| The Lnt.599

Posts: 323 | Subs: 1



here is a replay in which i made 4 t-70s and i abandoned them all while in recon-mode, after i recrewed them again they were not able to attack.
5 Jan 2016, 09:10 AM
#14
avatar of Qvazar

Posts: 881



wait i know this is :ot: but did you made bystraya voda? i really loved that map, bcs how you made the territory points a tactical decesion: you either get the muni and vps or the fuel. i really loved that concept :thumbsup:


Yeah I did, thanks :)
2 of 2 Relic postsRelic 5 Jan 2016, 18:31 PM
#15
avatar of Cuddletronic
Developer Relic Badge

Posts: 559 | Subs: 17

Thanks for the replay. I see it now, the Main Gun Stops working. Adding to database.
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