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russian armor

Give Brits vCoH style trenches instead of Otheer copypasta

22 Dec 2015, 11:14 AM
#1
avatar of Blackart

Posts: 344

I liked the old ones more.

What do you think, which one is better?



And btw. give ability to put mortar to the Ostheer trench again, not sure why it was "fixed" by Relic it even have a hole on top. Anyone ever complained about this?
22 Dec 2015, 11:47 AM
#2
avatar of JohnnyB

Posts: 2396 | Subs: 1

The only thing about brits trenches is that they can't be occupied by enemy troops. And that is not right.
22 Dec 2015, 12:52 PM
#3
avatar of Jespe

Posts: 190

What do you think, which one is better?


The one that can be captured?
22 Dec 2015, 13:43 PM
#4
avatar of gunther09
Donator 22

Posts: 538

left one looks like a trench,
the right thing looks like a poorly built shit hole
22 Dec 2015, 13:52 PM
#5
avatar of Bananenheld

Posts: 1593 | Subs: 1

left one looks like a trench,
the right thing looks like a poorly built shit hole
22 Dec 2015, 14:06 PM
#6
avatar of F1sh

Posts: 521

Is the model on the left already in the game? If so, why not?
22 Dec 2015, 14:38 PM
#7
avatar of Cafo

Posts: 245

I always thought the one without a top looked better. Also I agree let mortars use trenchs again.
22 Dec 2015, 14:56 PM
#8
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post22 Dec 2015, 11:47 AMJohnnyB
The only thing about brits trenches is that they can't be occupied by enemy troops. And that is not right.


It is right. Because you are paying for them 50 MP.

If they were free then yes enemy should occupy them , but right now NO
22 Dec 2015, 14:58 PM
#9
avatar of __deleted__

Posts: 4314 | Subs: 7

left one looks like a trench,
the right thing looks like a poorly built shit hole



22 Dec 2015, 15:03 PM
#10
avatar of Blackart

Posts: 344

In vCoH you could build a trench and put a demo charge inside and lol hard when enemy enter to occupy it. :foreveralone:
22 Dec 2015, 16:33 PM
#11
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

Yeah, let's incorporate the single worst design element of the single worst faction in the history of the franchise. What a swell plan.
22 Dec 2015, 16:38 PM
#12
avatar of Blackart

Posts: 344

jump backJump back to quoted post22 Dec 2015, 16:33 PMInverse
Yeah, let's incorporate the single worst design element of the single worst faction in the history of the franchise. What a swell plan.


What? It's only a different model, trenches are already in the game.
22 Dec 2015, 18:13 PM
#13
avatar of Inverse
Coder Red Badge

Posts: 1679 | Subs: 5

Sure, but CoH2 trenches are nothing like CoH1 Brit trenches gameplay-wise. Adding CoH1 Brit trenches would be ridiculously stupid.
22 Dec 2015, 18:50 PM
#14
avatar of stonebone000

Posts: 109

jump backJump back to quoted post22 Dec 2015, 18:13 PMInverse
Sure, but CoH2 trenches are nothing like CoH1 Brit trenches gameplay-wise. Adding CoH1 Brit trenches would be ridiculously stupid.

Dank hunter here, can I get some of what you're smoking on? How would it be any different at all? It's purely aesthetic. The new trench looks gay. The old one is OG.
23 Dec 2015, 01:04 AM
#15
avatar of jugglerman

Posts: 92

Dunno why brit emplacements have Camo netting when there's nothing camouflaged about them.
23 Dec 2015, 14:14 PM
#16
avatar of Mittens
Donator 11

Posts: 1276

jump backJump back to quoted post22 Dec 2015, 11:47 AMJohnnyB
The only thing about brits trenches is that they can't be occupied by enemy troops. And that is not right.


If they were free to build Im sure it would be fair to let the bad guys use them
23 Dec 2015, 15:05 PM
#17
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post22 Dec 2015, 18:13 PMInverse
Sure, but CoH2 trenches are nothing like CoH1 Brit trenches gameplay-wise. Adding CoH1 Brit trenches would be ridiculously stupid.


This theters like old one this same trench will all parameters like old one this same trench will all parameters like old one except it would look more like trench rather than bad shithole
23 Dec 2015, 18:02 PM
#18
avatar of Jespe

Posts: 190



It is right. Because you are paying for them 50 MP.

If they were free then yes enemy should occupy them , but right now NO


jump backJump back to quoted post23 Dec 2015, 14:14 PMMittens


If they were free to build Im sure it would be fair to let the bad guys use them


So by this logic deserted weapons and vehicles should not be capturable? I mean i bought them with manpower its not right to enemy use them then...

OF COURSE they should be capturable to penalize stupid usage
you push them too far, -> team killed and weapon captured. Build a trench on top of the victory point then abandon it -> you cannot penalize him from that when he abandones it. There is no danger in trenches.
23 Dec 2015, 18:15 PM
#19
avatar of Fluffi

Posts: 211

The left model is definitley better in this case as it is more suitable for the style of the british forces.
23 Dec 2015, 18:43 PM
#20
avatar of __deleted__

Posts: 4314 | Subs: 7

jump backJump back to quoted post23 Dec 2015, 18:02 PMJespe




So by this logic deserted weapons and vehicles should not be capturable? I mean i bought them with manpower its not right to enemy use them then...

OF COURSE they should be capturable to penalize stupid usage
you push them too far, -> team killed and weapon captured. Build a trench on top of the victory point then abandon it -> you cannot penalize him from that when he abandones it. There is no danger in trenches.


Axis trench = UKF trench in all terms (durability , squad capacity)

Birtish trench cost 50 MP because enemy cannot use it.

Axis one is free because it is neutral structure.


Also UKF trench will die to some fire too , so if you buuild it at VP enemy will kill it with pak one you abandon it.




Tank abanonement mechanic is bad , please dont take it as your argument.


Also loosing weapon and trench is something completely different.

It is like saing once USA fighting position is wihtout RE , axis should capture it (same logic here)


If you want to have that trench neutral structure , then revert 50 MP cost (thats a lot for manpower starved faction)
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