Sure OP, but only if you promise to not cry when you get roflstomped by light tanks every game because you didn't have enough munitions to buy infantry-based AT.
This would never happen, but I would *love* it if there was a "backdraft" penalty for firing Infantry based AT in blob. IE if two volks are grinding on each other the backdraft from firing shrek does damage to the other squad. There you go, no more Shrek/Zook blobs
Shrek and Bazooka should be more EXPENSIVE
11 Dec 2015, 16:47 PM
#21
Posts: 1890 | Subs: 1
11 Dec 2015, 17:11 PM
#22
Posts: 137
Sure OP, but only if you promise to not cry when you get roflstomped by light tanks every game because you didn't have enough munitions to buy infantry-based AT.
This would never happen, but I would *love* it if there was a "backdraft" penalty for firing Infantry based AT in blob. IE if two volks are grinding on each other the backdraft from firing shrek does damage to the other squad. There you go, no more Shrek/Zook blobs
Yes . Good point.
11 Dec 2015, 17:20 PM
#23
Posts: 2779
Stop trolling or stop playing 4v4, or both.
11 Dec 2015, 17:34 PM
#24
Posts: 137
Stop trolling or stop playing 4v4, or both.
Or Fck u !
11 Dec 2015, 18:09 PM
#25
Posts: 2561
Do you guys even play 4v4s? Zooks are avoided there just as much as 1v1. No one uses bazookas.
11 Dec 2015, 18:20 PM
#26
Posts: 137
Do you guys even play 4v4s? Zooks are avoided there just as much as 1v1. No one uses bazookas.
But shreks are not avoided )))
11 Dec 2015, 20:23 PM
#27
Posts: 2272 | Subs: 1
sorry but infantry held AT is so easy counterable.
this is purely a l2p issue
this is purely a l2p issue
11 Dec 2015, 20:46 PM
#28
7
Posts: 1664
Remember when shrek long range accuracy was nerfed? ... No? Maybe because they still always hit at long range.
Replace Volks shrek with faust and call it a day.
Replace Volks shrek with faust and call it a day.
11 Dec 2015, 22:16 PM
#29
Posts: 1096
Perhaps a better nerf would be for the price to increase with each shrek bought, so the first costs 90, then 100 for the second etc? Just an idea....
dunno about bazookas and piats as they are just......terrible. I think all handheld AT needs a rework, it should be a defensive more than offensive.
dunno about bazookas and piats as they are just......terrible. I think all handheld AT needs a rework, it should be a defensive more than offensive.
11 Dec 2015, 22:29 PM
#30
Posts: 230
Permanently BannedI always get a dual bazooka RE squad every game. How could you not? Handheld AT seems appropriately priced atm. The only thing I don't feel is right is panzershrecks on volks. Need a 280 mp anti-tank team in med truck to wield panzershrecks.
11 Dec 2015, 22:32 PM
#31
Posts: 1384
If they spend 300-400 munitions on anti tank weapons, spend 300-400 munitions on weapon upgrades then.
1 user is browsing this thread:
1 guest
Livestreams
12 | |||||
888 | |||||
42 | |||||
15 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.596215.735+11
- 3.34957.860+14
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.273108.717+24
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1234
Board Info
800 users are online:
800 guests
0 post in the last 24h
8 posts in the last week
37 posts in the last month
8 posts in the last week
37 posts in the last month
Registered members: 49092
Welcome our newest member, dreilandechode
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, dreilandechode
Most online: 2043 users on 29 Oct 2023, 01:04 AM