Why does OKW need a scout / capping vehicle again w/ 100% resource income, 250 MP base infantry, and a truck that can lock down any part of the map in 1v1?
It's that, or the weird broken kubelwagen that relied on suppression mechanics; pinning down cutoffs in some maps; and then the usual volk spam into whatever tank the OKW is rushing for.
Old kubel was much more frustrating to deal with than new kubel. New kubel will still be useless after the 5 minute mark; so its basically 210 manpower spent that will be rendered obsolete. Still don't think there exists a unit that is rendered so useless after a certain time period. That its existence might as well prove to be a hindrance. Not even bren carrier/WC trucks come close to it.