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December 10Th Hotfix

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14 Dec 2015, 19:05 PM
#201
avatar of Australian Magic

Posts: 4630 | Subs: 2


Yeah do some math, it hurts doesnt it.


So I did.

Full USF tech: 1190MP 280F (-15F starting)

Full OKW tech: 1200MP 240F (-10F starting).

Oh, you may add 350MP 50F to USF for AA HT, becasue you know, OKW has free AA.
14 Dec 2015, 19:14 PM
#202
avatar of Puppetmaster
Patrion 310

Posts: 871

Anyone able to calculate the mp cost of having Major and Ambulance on the field per minute?
14 Dec 2015, 19:24 PM
#203
avatar of Putinist

Posts: 175




Why do you include FRP with tech? Do you include the cost for a halftrack/reinforce bunker/ambulance/UKF FRP in their tech cost? Correct MP cost is either 700 mp or 900 mp.
14 Dec 2015, 21:23 PM
#204
avatar of Percieis

Posts: 55

Anyone able to calculate the mp cost of having Major and Ambulance on the field per minute?

IIRC it's 1.5 mp upkeep per pop, so 4 (Ambulance) + 5 (Major)= 9 pop*1.5=-13.5 mp/min. (Not sure if it rounds up or down)

If there's any errors in my calculation, let me know.
14 Dec 2015, 22:02 PM
#205
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Okw doesn't spend any less manpower on teching than anyone else, if Anything USF spends the least manpower. And will actually pay more than any other faction in terms of manpower.


"Why do you include FRP with tech? Do you include the cost for a halftrack/reinforce bunker/ambulance/UKF FRP in their tech cost? Correct MP cost is either 700 mp or 900 mp."
+1

-OKW and OH now start with extra mp (80mp IIRC). So it's either 620 or 820mp.
-USF is the only faction with medics that take popcap and drains mp. Same with the FRP.

Let's say fullteching then.
Weapons, nades, ambulance, lt, cpt, major.
270f + 1190mp
Some people don't go LT or Cpt.

So 210f/220f + 990mp or 270f + 1190mp

Yeah do some math, it hurts doesnt it.

PD:
-Rack weapons aren't equal on performance for cost on their counterpart. Plus the fact that it force you to go back to base in order to pick them up. That it's their con.
-OKW is the only faction that can get upgrades on non allied territory.
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