Login

russian armor

Suggested Changes to OKW "Thorough Salvage"

9 Dec 2015, 20:15 PM
#1
avatar of Qbix

Posts: 254

I'd like to make the proposal to remove those abilities from their respective Commanders, Firestorm and Scavenge, and to replace them with others, for a number of reasons.

Let's start off with the obvious. I have no idea whether or not Relic will reverse the resource income changes to OKW again, so I have to assume it stays the way it is now. Since there is no resource penalty anymore, the abilities are not "needed" anymore, i. e. their purpose of being a situational, skill dependent compensation tool for said penalty is now void.

The other thing that bugs me is the thematical inconsistency with the Firestorm doctrine. I mean, salvaging basically is a nobrainer for the Scavenge doctrine, no discussion needed, yet it doesn't make much sense in the Firestorm doctrine. Firestorm is a doctrine that is heavily anti-infantry focused. It adds flamethrowers and a Hetzer flame tank to your arsenal, plus a delayed offmap strike for 200 munitions.

Thematically and gameplay wise, nothing in this doctrine is meant to fight enemy vehicles, so Thorough Salvage doesn't really make sense, since you should be chosing this doctrine against infantry heavy playstyles.

Therefore, because I am heavily biased in regards to OKW having an early suppression platform, because I like the MG34 and because I think there are not enough OKW doctrines featuring said HMG, I hereby suggest to switch Thorough Salvage with the HMG34 call in, at least for Firestorm.

Scavenge doctrine in itself may still be fun, but the overall theme of getting additional resources seems to be outdated now.
10 Dec 2015, 18:16 PM
#2
avatar of Qbix

Posts: 254

Wow, guys, this really blew up!

Thanks for all your feedback and the valid points you made, I am glad I am not alone with my opinion. Now let's hope Relic notices the issue and gives those Commanders a worthy replacement for the Salvage one.
10 Dec 2015, 18:25 PM
#3
avatar of Australian Magic

Posts: 4630 | Subs: 2

Notice which issue? There isnt any issue.
Salvage is a great way to boost reosurces a bit and destroy crew weapons so enemy cannot use them (I mostly use it becasue of second point). I assume 50F and 150Ammo per game is nothing?
10 Dec 2015, 18:26 PM
#4
avatar of Horasu

Posts: 279

jump backJump back to quoted post10 Dec 2015, 18:16 PMQbix
Wow, guys, this really blew up!

Thanks for all your feedback and the valid points you made, I am glad I am not alone with my opinion. Now let's hope Relic notices the issue and gives those Commanders a worthy replacement for the Salvage one.


Plot twist, there were 200 replies to this thread before you logged in today, but unfortunately they were all so passionate that moderators removed every single reply :O
10 Dec 2015, 18:27 PM
#5
avatar of Qbix

Posts: 254

If you had read the first post, your wouldn't have asked that question, so I give you another chance.

jump backJump back to quoted post10 Dec 2015, 18:26 PMHorasu


Plot twist, there were 200 replies to this thread before you logged in today, but unfortunately they were all so passionate that moderators removed every single reply :O


Ya, I assumed they were all invised. Tough luck.
10 Dec 2015, 18:28 PM
#6
avatar of Swift

Posts: 2723 | Subs: 1

I don't think anyone was interested in replying @OP.

To be honest, they can't build caches so I don't think salvaging is a problem in any way.

[EDIT]: We don't invis a thread's worth of comments, this thread hasn't had any trouble, so why would anything be invissed?
10 Dec 2015, 18:31 PM
#7
avatar of Horasu

Posts: 279

jump backJump back to quoted post10 Dec 2015, 18:28 PMSwift
I don't think anyone was interested in replying @OP.

To be honest, they can't build caches so I don't think salvaging is a problem in any way.

[EDIT]: We don't invis a thread's worth of comments, this thread hasn't had any trouble, so why would anything be invissed?


It was a joke, friend :D
10 Dec 2015, 18:32 PM
#8
avatar of Swift

Posts: 2723 | Subs: 1

jump backJump back to quoted post10 Dec 2015, 18:31 PMHorasu


It was a joke, friend :D


I know, it was directed at the OP. I'm not that braindead... I think.
10 Dec 2015, 18:32 PM
#9
avatar of Qbix

Posts: 254

Whatev...

And btw, why are you implying the exact opposite of what I talked about in my post? I didn't say Salvage is an issue because it feeds too many resources. I said now that the resource income is back to normal, the ability is not needed and should be replaced by something more useful. At least for Firestorm, where is doesn't make any sense anyway. :-(
10 Dec 2015, 18:41 PM
#10
avatar of EtherealDragon

Posts: 1890 | Subs: 1

Salvage is useful for Firestorm though since you get extra Munis for Flamer SPs and Rocket Barrage. (which I assume is why they have it in that doctrine). I'm pretty positive that Thorough Salvage doesn't add extra fuel, just munitions in addition to the fuel you normally get. It also follows the same vein as Recoup Losses thematically (more resources).

Pretty much a non-issue.
10 Dec 2015, 18:48 PM
#11
avatar of Qbix

Posts: 254

Salvage is useful for Firestorm though since you get extra Munis for Flamer SPs and Rocket Barrage.


...

Again, it's a purely anti-infantry doctrine. In my opinion it makes no sense to require destroying (or losing) vehicles in order to even use the Salvage ability. If the rest of the doctrine would give you a Pak43, Command Panther, AT grenades for Volks or something, yeah, salvage would make sense. But not when the doctrine gives you flame weapons. Of course it isn't a game breaking issue, I was merely trying to make the two doctrines mentioned more useful and appealing by replacing an unnecessary and in the case of Firestorm unfitting ability with a more useful one, like the HMG34.

Maybe I should open a Firestorm discussion thread instead, since there are more issues with it.
10 Dec 2015, 19:13 PM
#12
avatar of EtherealDragon

Posts: 1890 | Subs: 1

jump backJump back to quoted post10 Dec 2015, 18:48 PMQbix


...

Again, it's a purely anti-infantry doctrine. In my opinion it makes no sense to require destroying (or losing) vehicles in order to even use the Salvage ability. If the rest of the doctrine would give you a Pak43, Command Panther, AT grenades for Volks or something, yeah, salvage would make sense. But not when the doctrine gives you flame weapons. Of course it isn't a game breaking issue, I was merely trying to make the two doctrines mentioned more useful and appealing by replacing an unnecessary and in the case of Firestorm unfitting ability with a more useful one, like the HMG34.

Maybe I should open a Firestorm discussion thread instead, since there are more issues with it.


Flamethrowers and Rocket Barrage are anti-infantry and the extra munitions from Salvage let you use them more often. Ergo Salvage helps with the the anti-infantryness of the doctrine, therefore salvage makes sense.

It also makes perfect sense that you need a vehicle wreck or team weapon to Salvage- what else would you salvage then? If your argument is that the doctrine doesn't boost AT enough to warrant Salvage then you answered your question: it's a anti-infantry doctrine and shouldn't have that. IMO with 100% Munitions Shreks Volks running around OKW has more than enough AT to make Salvage worth it. Salvage Doctrine itself also doesn't have any significant AT added. In that regard it's fine.

Flame Hetzer could probably still use some love though I'll admit.

0 user is browsing this thread:

SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
Lady Xenarra: @Willy Pete The lack of April Fools this year is odd lol
Last Wednesday, 01:34 AM
Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus :*(
Last Wednesday, 00:16 AM
dasheepeh: it was an honor guys :guyokay:
01 Apr 2025, 20:34 PM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" :guyokay:
01 Apr 2025, 20:29 PM
Rosbone: @dasheepeh I guess that means this site is officially dead :guyokay:
01 Apr 2025, 20:19 PM
dasheepeh: no comic sans font for april 1st this year?
01 Apr 2025, 19:56 PM
Willy Pete: @Lady Xenarra this you? https://i.imgflip.com/3e4thi.jpg
01 Apr 2025, 02:53 AM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
01 Apr 2025, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy :clap:
27 Mar 2025, 04:31 AM
Soheil: Coh2 still broken server ?
25 Mar 2025, 18:27 PM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific. :snfQuinn:.
24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
Willy Pete: @Nickbn you didn't ask a question, and this is a chat box...
20 Mar 2025, 13:11 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM

Livestreams

France 1
unknown 17

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

550 users are online: 550 guests
1 post in the last 24h
9 posts in the last week
72 posts in the last month
Registered members: 53376
Welcome our newest member, Bambhrol
Most online: 2043 users on 29 Oct 2023, 01:04 AM