USF Ambulance Weapon Drops
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Now seriously: "Yes, it would fit them a lot. They are based on constantly keeping a pressure on the enemy, unlike Brits whose best moments are, when they're diging in, so being forced to get back to base is painfull. On the other hand, it is a negative side of the fact that you can put double 30cals on riflemen which makes them almost terminator squads."
I only think that medical car carrying weapons would be weird. Maybe give them supply tracks coming every five minutes for free, like OKW originaly had.
![avatar of nodickwilliams](/uploads/avatar/18343.jpg?updated=1449101679)
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Permanently BannedWanna retort with upgrading in the field? Well how about soviet and ostheer not getting free squads with tech, and have to build their own tech buildings.
Dumb argument. Going back to base like everyone else is your issue alone.
![avatar of The Big Red 1](/uploads/avatar/15347.jpg?updated=1438121567)
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I still don't get it. You get to dual equip any single squad. Soviets and ostheer have to retreat back to base every single time. How is it an issue that american squads need to go back to base every once in a blue moon to dual equip? Hardly an issue considering there are factions that don't live a little bit behind the mid point of the map and can't dual equip like USF.
Wanna retort with upgrading in the field? Well how about soviet and ostheer not getting free squads with tech, and have to build their own tech buildings.
Dumb argument. Going back to base like everyone else is your issue alone.
while everyone else is applying pressure to the enemy i think not plus if not an ambulance make it a halftrack then and non doc.
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![avatar of The Big Red 1](/uploads/avatar/15347.jpg?updated=1438121567)
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Yes
Now seriously: "Yes, it would fit them a lot. They are based on constantly keeping a pressure on the enemy, unlike Brits whose best moments are, when they're diging in, so being forced to get back to base is painfull. On the other hand, it is a negative side of the fact that you can put double 30cals on riflemen which makes them almost terminator squads."
I only think that medical car carrying weapons would be weird. Maybe give them supply tracks coming every five minutes for free, like OKW originaly had.
being able to build a halftrack non doc would be nice instead of relying on commanders
![avatar of Airborne](/uploads/avatar/11925.jpg?updated=1440924853)
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I don't think it should drop weapons.
![avatar of The Big Red 1](/uploads/avatar/15347.jpg?updated=1438121567)
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It is a ambulance not a forward HQ.
I don't think it should drop weapons.
if not that then what? oh btw it needs to be non doc cuz some maps i've seen are pretty fucking big so i better have it non doc and not having to run all the way bak to base and back to the front which can can be pretty fucking far
![avatar of nodickwilliams](/uploads/avatar/18343.jpg?updated=1449101679)
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while everyone else is applying pressure to the enemy i think not plus if not an ambulance make it a halftrack then and non doc.
Its a L2P issue, sorry.
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Of course flamethrower Rear Echelons shouldnt have this ability
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Its a L2P issue, sorry.
the whole l2p idea is absolutely idiotic! you move us backward instead forward. sure, i know USF has to go all the way back to base to pick up weapons and it's not a problem at the moment but what would happen if it does? but, you know some of the maps are pretty big that USF cant bring in their "mobile" firepower to apply pressure in time. i tell you, you and your axis buddies are all crazy!
![avatar of nodickwilliams](/uploads/avatar/18343.jpg?updated=1449101679)
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the whole l2p idea is absolutely idiotic! you move us backward instead forward. sure, i know USF has to go all the way back to base to pick up weapons and it's not a problem at the moment but what would happen if it does? but, you know some of the maps are pretty big that USF cant bring in their "mobile" firepower to apply pressure in time. i tell you, you and your axis buddies are all crazy!
So wait? You want USF to be totally independent of ever having to go back to base, along with dual equipping? Can we get the same for soviet and ostheer.
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So wait? You want USF to be totally independent of ever having to go back to base, along with dual equipping? Can we get the same for soviet and ostheer.
guards or cons can upgrade to ptrs rifles in the field (with commanders) the same goes with ass grens and volks (and they're non doc!) plus running back to base to pick weapons should be considered optional especially when you're apply pressure to the enemy
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![avatar of The Big Red 1](/uploads/avatar/15347.jpg?updated=1438121567)
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Ambulances carrying guns instead of medicine. What is this, Special forces spy ambulances? Your argument of giving up field presence so you can upgrade is feasible, however, you can dual upgrade and to compensate for the American early aggressive power you are forced to give up some map control. Big deal, you can give the weapons to every unit. Also, if you're having to retreat idle squads to upgrade, you're doing well already, so often when you upgrade is when you have retreated after losing health/models.
if not ambulances then what? the other has to be the halftrack its gotta be so it can reduce travel distance time ho yea and make it non doc that way u have to choose between healing or weapon drops
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- mobile aura healing
- dual equipping
- equipping on every squad
- forward retreat
- self building base structure and vehicle crews, reducing the workload on RE
- generally the best field presence
I don't think forward weapon racks are needed here, escpecially since you only need to upgrade you units once in the whole game.
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