COH Steam gonna get fixed?
Posts: 154
Posts: 255
Also, when you invite friend for AT games then many times it does not work - they cant join your AT invitation.
°
not only AT invitations bug. All invitations tend time to time just do nothing. Could be Steam issue though, or game could have some timeout limit
Posts: 538
pls make random automatches more vanilla again
Posts: 4
anyway it look much better and finally it feels like im playing the old Vcoh.
Posts: 255
can't watch any of my replays i've played now and the stats are a bit buggy..
anyway it look much better and finally it feels like im playing the old Vcoh.
It has been cleared in -beta notes that REPLAY system is currently not working at all
Posts: 154
Posts: 255
I've to write this report for my experience so far with this -beta:
1) More often then before happen the situation when players tend to not LOAD upon game start. Once game started, and 2 players didnt load at a same time. Both said they were stuck at 3FULL BARS in loby yet....
2) Everything works very very very slow. Probably due to very limited bandwidth everything, starting from displaying players `on click event` (on loby on listed games) till switching TABS, loading MAP list for Automatch... everything is very unresponsive and slow.
3) ACCEPTING friend invitation via GAME UI friends menu doesn't work. IDK about actually ADDING the friend -> will that really generate steam friendrequest - that i don't know.
4) Don't know if stats are supposed to be saved or not, but they tend to dissapear when you end your game-session, aka - after restarting game you may have no stats with ur previously played games (in previous session they were displayed).
5) when you hover mouse over loby match list -> hover effect is buggy. Hover effect also is sloooow upon friend list. Button press event doesn't register always (sometime have to press button pultiple times before it actually registers the event). Chat input sometime also is buggy.
... i'll test later of game still has performance issues with SteamCommunity IN-game enabled or not (if this issue hasn't been adressed - it still is a problem).
I do currently DISABLE SteamCommunityIngame to get playable performance (with `playable` i mean -> 100% responsive input and lag free camera).
6) sicne game crush on exit - any settings changed doesn't save
7) `Friends` tab seems to be flashing yellow for no obvious reason, same as `NEWS` tab
Posts: 29
the guy who did it had like -7 streak loss, and 9 disputes, and i got the loss..
the guy who did it said it was the server, so maby it was, dunno...
Posts: 154
Posts: 255
Also I get games where the first unit can move but u cant build any other units and then the game just stops and lags. Happens in AT.
had same issue multiple times
Posts: 59
its been 5 hours, not one game!!!!
ps: you won relic after 7 and a half hour. no game for me, never money for you
Posts: 508 | Subs: 1
its f-n impossible to get a game after 3pm, PST
its been 5 hours, not one game!!!!
ps: you won relic after 7 and a half hour. no game for me, never money for you
There is very little people on the beta because it has had a lot of bugs, so people just went back. Or in my case I only played Elite Mod.
Posts: 454 | Subs: 9
its f-n impossible to get a game after 3pm, PST
its been 5 hours, not one game!!!!
ps: you won relic after 7 and a half hour. no game for me, never money for you
As noted it's a beta. It's going to be a smaller player base than the real game, and there's going to be technical issues that you're going to run into which is the point we want you to run into technical issues so that you can tell us about them.
The trouble is a lot of developers use the word "beta" to mean "demo". This is a beta, it's not a complete working game.
Please do not play it if you expect a complete and working game.
In the future I'd suggest not playing one of our betas if it's going to upset you because it's a beta. We'd rather you wait for the complete game and make your judgments from that. The final game will be a more complete experience, with a larger player pool and viewer technical issues because they've been uncovered by the helpful people in the beta.
Posts: 202
Posts: 508 | Subs: 1
As noted it's a beta. It's going to be a smaller player base than the real game, and there's going to be technical issues that you're going to run into which is the point we want you to run into technical issues so that you can tell us about them.
The trouble is a lot of developers use the word "beta" to mean "demo". This is a beta, it's not a complete working game.
Please do not play it if you expect a complete and working game.
In the future I'd suggest not playing one of our betas if it's going to upset you because it's a beta. We'd rather you wait for the complete game and make your judgments from that. The final game will be a more complete experience, with a larger player pool and viewer technical issues because they've been uncovered by the helpful people in the beta.
Btw Noun, loading games make my game crash don't know if it's a known issue or just an issue for me.
Posts: 454 | Subs: 9
Updates:
- Fixed Bug: Leaderboard Stats appear to be over writting all the User's Stats in the "My Stats" overlay
- Fixed Bug: Players can't Arrange Team Automatch and receive a "Unable to contact the online server" Message
- Fixed Bug: Unable to join games through in game friends list or friend invites
- Fixed Bug: Incorrect PanzerkriegAT ranking displays after playing 1v1
- Fixed Bug: Issues with inviting a player to a AT automatch type
- Fixed Bug: Leaderboards aren't sorted by the selected Column
Posts: 77
Posts: 77
*when a player left*
Posts: 202
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