Login

russian armor

Flame DOT

12 Nov 2015, 21:58 PM
#1
avatar of Antilles950
Donator 22

Posts: 168

Units like the Croc/KV8/Rifleman-flamers seem to be really strong, and the DOT, where they hang around on the ground afterwards, seems to be making these units kind of absurd. I'm just wondering why Damage-Over-Time is needed?

Personally, these units seem ridiculous, since they counter their hard counters, and the DOT just makes it worse.
12 Nov 2015, 22:03 PM
#2
avatar of ferwiner
Donator 11

Posts: 2885

Rifleman flamers have no DOT. KV-8 is not worth it any more in my experience. Havent used or met croc this patch but knowing it does as pathetic damage with its flamer as WASP i belive it is just an overpriced churchill, especially manpower wise.

The only flamer vehicle that is really good now, in my experience too good, is flamer ht as it does twice the damage any other vehicle flamer does.
12 Nov 2015, 23:27 PM
#3
avatar of Nuclear Arbitor
Patrion 28

Posts: 2470

the dots might be better off moved to an ability. i like the concept off them, as it lets you deny spots, but it's REALLY effective against setup teams right now because of the teardown time.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

770 users are online: 770 guests
2 posts in the last 24h
8 posts in the last week
40 posts in the last month
Registered members: 49069
Welcome our newest member, octavia15
Most online: 2043 users on 29 Oct 2023, 01:04 AM