(Emphasis mine)
Instapin would happen if units got suppressed faster. Which is not what I meant. I meant that suppression should be slightly stronger but not any faster than its is.
Ah okay. Either way, squads seldomly take out MG's while they're suppressed with just their small arms. From my experience, I mostly see people just toss grenades when they're suppressed and wipe out a MG team. I do all the time and it happens to me as well. It's just something to be expected. Add in smoke and abilities into this mix and yep. Better hope your enemy has no munitions.
But this game already is suffering major design problems. I mean, why in the world did Relic give mainline infantry smoke AND flamethrowers or grenades that can be flung as far as even MG's can reach? That's the real question.