Churchill tanks sometimes drive over teller mines without taking damage. I succeeded in reproducing this bug on one specific spot in Moscow Outskirts.
All tests below are done in the CheatCommands mod.
First video showcases the bug. Churchill Crocodile drives over a teller mine, which explodes without doing damage.
This happens almost every time when the tank approaches from that direction. If it approaches from an other direction, the teller deals damage. I don't know the cause of this. Maybe because of the map geometry or tank speed or something?
Video:
This bug affects all Churchill variants:
Other tanks seem to take damage normally. For example, a Comet:
This bug can happen when the mine is in other places, but I could not reproduce it regularly in other places (on a road, for example).
The bug also affects some other mines:
- M6 mines places by M20 operate exactly like teller mines.
- Sturmpioneer mines usually don't do damage
- Soviet mines work correctly
I can provide video of these if anyone wants it.
Steps for reproducing:
1. Place a teller or M6 mine on the spot indicated by the first video.
2. Drive a Churchill (any variant) over it from the direction indicated by the first video.
3. The mine should explode without dealing damage.
Could someone try to reproduce this to confirm my results? There are probably other places where mines are bugged, but I don't know any.
Thanks for reading! I can provide more info if anyone is interested.
(I know there is another Churchill mine thread, but I thought this deserves its own topic).