If you have 7 squads of infantry and he has only 5 squads of rifles/LT +1RE and you have 7 squads you should be able to win some fights if he splits up like that. Focus more on one side of the map and keeping your units concentrated if you are only holding a small area. spread out when you are winning
Your are also floating enough manpower which could be another squad fighting for you in both pictures
You should also try to engage that 50 cal which isn't shooting anything in the second picture, if you concentrate your forces and use it to support it should be easy to slow down his blob.
Finally but most importantly why do you not veto this map? It's bad for axis with two fuels that are hard to hold. The fact that you made the decision not to veto this map is probably the biggest reason it is easier for him to win.
yes the 50 call was rigt in front of the blob in that second picture. it fired at the blob a mere second later and then got smoked. I know I was floating mp, but I was just to busy with reinforcing, moving around and trying to not collapse
yes but you seem to forget that he had 2 rifles with bars, 1 lt with double bars and an RE squad with bazookas in a blob through the middle, and double vet riflemen on the flanks coming in. I couldn't keep field presence enough to fight both threats at the same time.... they just push you off completely.
I can't veto every map... 90% of the maps are horrid for OKW, let alone axis in general, but I can't veto them all. I have vetoed the summer version, which I hate as well. There aren't enough vetoes to veto every single allied favored map...