Vehicle pathing
12 Nov 2015, 11:25 AM
#21
Posts: 64
watched troyd destin stream yesterday, during i seen one of his 222 scout cars, do a 180 degrees wheelie. Killed a 6 pounder at gun and escape into the sunset. was pretty cool to see. lol!
12 Nov 2015, 15:38 PM
#22
1
Posts: 1276
If any vehicles need path finding fix it would be the USF shit.. Sherman, m10, SCOTT (thats a bad one), and the jackson.
The pathfinding on those is literally the most cancer est ive ever seen
The pathfinding on those is literally the most cancer est ive ever seen
12 Nov 2015, 16:04 PM
#23
Posts: 89
Comets and Pershings pathing are very very good.
Of course their acc/deceleration values help, but even so they "feel" way better than lets say a fast axis tank like the panther
Of course their acc/deceleration values help, but even so they "feel" way better than lets say a fast axis tank like the panther
12 Nov 2015, 16:38 PM
#24
Posts: 1534 | Subs: 1
Pathfinding is actually a combination of different components so there are many ways to improve pathing.
1 user is browsing this thread:
1 guest
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.829222.789+35
- 2.34857.859+13
- 3.587233.716+3
- 4.1095612.641+19
- 5.882398.689+4
- 6.280162.633+8
- 7.997646.607+1
- 8.379114.769+1
- 9.300113.726-1
- 10.717439.620+1
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
9
Download
1000
Board Info
827 users are online:
827 guests
3 posts in the last 24h
4 posts in the last week
23 posts in the last month
4 posts in the last week
23 posts in the last month
Registered members: 48723
Welcome our newest member, zowinfans
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, zowinfans
Most online: 2043 users on 29 Oct 2023, 01:04 AM