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russian armor

New commanders incoming!!!

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14 Oct 2015, 17:38 PM
#21
avatar of dasheepeh

Posts: 2115 | Subs: 1

YEEEEEEEEEEEEEEEZUUS

other usf commanders never to be seen again
14 Oct 2015, 17:39 PM
#22
avatar of UGBEAR

Posts: 954

Smoke barrages....really?
14 Oct 2015, 17:40 PM
#23
avatar of The Kebab Remover

Posts: 6

jump backJump back to quoted post14 Oct 2015, 17:37 PMA_E

Nice catch.Also elite troops commanders face looks like some hollywood guy too.
14 Oct 2015, 17:42 PM
#24
avatar of zyssyxn

Posts: 2

Only new commanders for USF and OKW? No news for Soviet?
14 Oct 2015, 17:47 PM
#25
avatar of CadianGuardsman

Posts: 348

I know this may sound ungrateful but "only" two? Not that I'm unhappy but I'd seriously like to see at least three realeased for OKW and USF to change their meta's up.

Off map smoke barrage... is relic serious? Like I say #RelicCannotIntoBalance as a joke but really? A faction that has so much access to smoke that comes faster than an off map ability. White Phosphorus or literally any other USF ability would be better. Even Riflemen flares. Doctrines should give units and abilities to allow for factions to cover up some of their weaknesses.

Mind you as I say, it's Relic tradition to always put in a useless ability in all their commanders.

Otherwise good addition.

>Inb4 "Pershing OP" "Flamestrumpioneer OP" and "Rangers are winning against grenadiers please nerf" threads start appearing.
14 Oct 2015, 17:50 PM
#26
avatar of miragefla
Developer Relic Badge

Posts: 1304 | Subs: 13

I can't wait for the USF players to start complaining Pershing UP when it hits its final form because they forgot Axis AT was good in general :P

StuGs will carry the day as usual.
14 Oct 2015, 17:51 PM
#27
avatar of Jadame!

Posts: 1122



Rangers lead the way.

Btw, making not op commanders was never an option.
14 Oct 2015, 17:52 PM
#28
avatar of SwonVIP
Donator 11

Posts: 640

They will definitely break the balance... welcome new meta!
14 Oct 2015, 17:59 PM
#29
avatar of WingZero

Posts: 1484

Pershinngggg & Rangers??!!! Instant boner!
14 Oct 2015, 17:59 PM
#30
avatar of Qbix

Posts: 254

There were a thousand reasons to put Rangers and Pershing in two separate Commanders. This move is retarded, to say the least. Nothing good can come of it. Nothing.
14 Oct 2015, 18:02 PM
#31
avatar of wafive

Posts: 36

just 1 pershing deployment, like the other heavy tank call in, pzschreck volks blob still can kill it xD
14 Oct 2015, 18:07 PM
#32
avatar of RMMLz

Posts: 1802 | Subs: 1

Here's what's gonna happen next:

USF: Ranger are gonna be SMG Paratroopers on steroids, Pershing's gonna have 1200 HP 300 armor.

OKW: Even more MP float, allows even more Volks spam early game, then 3-4 Rakketens with a FlamenHetzer with tiny target size.

Both commanders will be meta and will be OP because why the hell not.

The community will lose their shit and buy these commanders, then comes down the nerf hammer.
14 Oct 2015, 18:08 PM
#33
avatar of m00nch1ld
Donator 11

Posts: 641 | Subs: 1

Jim from coh1 and Fritz Burner
14 Oct 2015, 18:09 PM
#34
avatar of Muxsus

Posts: 170

The epic battle for meta dominance between flamer company and ranger pershing is on.

Also axis is officially dead.
14 Oct 2015, 18:10 PM
#35
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

Meanwhile Recon and mechanized are crying in a corner.
14 Oct 2015, 18:10 PM
#36
avatar of SpaceHamster
Patrion 14

Posts: 474

I don't think you can actually limit the pershing to 1.

I mean, if the game tells you can only have 1 pershing. Just decrew your tank and walla you have no pershing because your not in the tank anymore. Just call the second pershing and get back in your first one and there you go; 2 pershings.

Repeat process till your popcap is filled with tank crew men and man all your pershings.
14 Oct 2015, 18:12 PM
#37
avatar of Shanka

Posts: 323

I don't think you can actually limit the pershing to 1.

I mean, if the game tells you can only have 1 pershing. Just decrew your tank and walla you have no pershing because your not in the tank anymore. Just call the second pershing and get back in your first one and there you go; 2 pershings.

Repeat process till your popcap is filled with tank crew men and man all your pershings.


You can't decrew it
14 Oct 2015, 18:13 PM
#38
avatar of hannibalbarcajr

Posts: 503

I don't think you can actually limit the pershing to 1.

I mean, if the game tells you can only have 1 pershing. Just decrew your tank and walla you have no pershing because your not in the tank anymore. Just call the second pershing and get back in your first one and there you go; 2 pershings.

Repeat process till your popcap is filled with tank crew men and man all your pershings.

SPrice is that you? >:(
14 Oct 2015, 18:13 PM
#39
avatar of SpaceHamster
Patrion 14

Posts: 474

jump backJump back to quoted post14 Oct 2015, 18:12 PMShanka


You can't decrew it


It has no... tank crew?!

THE HORRORS!
14 Oct 2015, 18:15 PM
#40
avatar of Shanka

Posts: 323



It has no... tank crew?!

THE HORRORS!


NO STACKING POWER ON THE PERSHING 0/10 WOULD NOT BUY
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