Partisans had their DPS increased from 2 to 4.
Also, i think they are overperforming for just 210mp.
http://community.companyofheroes.com/forum/company-of-heroes-2/coh-2-balance-feedback/211878-soviets-all-gamemodes-partisans-dps-is-broken
I think their DPS sould be reduced form 3 to 4.
They eat infantry in a matter of seconds, you that here:
https://www.youtube.com/watch?v=6xJf8AcsfJE
What do you think?
Partisans
12 Oct 2015, 17:41 PM
#1

Posts: 10
12 Oct 2015, 17:49 PM
#2


Posts: 90
You are three weeks late to the party.
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=212432#post212432
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=212432#post212432
12 Oct 2015, 17:51 PM
#3

Posts: 10
You are three weeks late to the party.
http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog?p=212432#post212432
Well, but has someone already wrote a therea here about partisans after the 23rd patch in this site?
12 Oct 2015, 17:58 PM
#4


Posts: 90
Well, but has someone already wrote a therea here about partisans after the 23rd patch in this site?
That would be this thread: http://www.coh2.org/topic/42860/partisans-as-of-10112015
22 Oct 2015, 23:46 PM
#5

Posts: 503
Considering they still die like flies and are more expensive than conscripts to reinforce plus only 4 squads so extremely brittle they are fine. Would actually like a cost reduction on reinforcement because the late game is crap although you could argue that the early game is so potent it shouldn't have any late game doctrinal power aside from Mark target
23 Oct 2015, 09:58 AM
#6

Posts: 301
Considering they still die like flies and are more expensive than conscripts to reinforce plus only 4 squads so extremely brittle they are fine. Would actually like a cost reduction on reinforcement because the late game is crap although you could argue that the early game is so potent it shouldn't have any late game doctrinal power aside from Mark target
I like to consider bazookas-conscript as your lategame element.
Remember that regular ones can deploy mines in the opponents back, something very clever to do in the lategame.
25 Oct 2015, 08:06 AM
#7


Posts: 3552 | Subs: 2
Partisans have gone from niche to awesome and now back in "solid"
25 Oct 2015, 22:59 PM
#8

Posts: 121
If partisans are giving you grief, go MAC and deploy a call-in MechPzG. Keep them mounted. They'll get to the Partisan deploy point fast and chew up partisans if they don't immediately retreat. Sure you can use a Sdkfz 222 for this, but mounted PzGr are better for numerous reasons including the ability to recap as well as call-in availability.
Once the Partisans die or flee, recap and withdraw to 'play the partisan ball from centre court' preserving the mounted PzGr for anti-partisan ops only rather than exposing the Sdkfz to any form of hard counter. Situationally flexible of course.
Once you've done this, partisans become more of an irritation than any form of serious threat. If the opponent persists with partisan deployment, he'll bleed hard before he finally gives up, so you score a material and psychologial win.
To prevent persistant partisan deployment within certain zones, notably flag, fuel or critical cutoff, destroy the buildings there so they have nowhere to deploy from.
Before the patched patch, partisans were utter BS. Now I'd have to agree with van Voort above.
Once the Partisans die or flee, recap and withdraw to 'play the partisan ball from centre court' preserving the mounted PzGr for anti-partisan ops only rather than exposing the Sdkfz to any form of hard counter. Situationally flexible of course.
Once you've done this, partisans become more of an irritation than any form of serious threat. If the opponent persists with partisan deployment, he'll bleed hard before he finally gives up, so you score a material and psychologial win.
To prevent persistant partisan deployment within certain zones, notably flag, fuel or critical cutoff, destroy the buildings there so they have nowhere to deploy from.
Before the patched patch, partisans were utter BS. Now I'd have to agree with van Voort above.
30 Nov 2015, 13:31 PM
#9

Posts: 301
I think the best way to fight partisans is to expect them. Past the first surprise pop, you should know when and where they are coming from : mostly a building in your back at the begining of a fight. For this reason you should adapt your positionning, expetioally for your MG, build countermeasures and prepare a counterstrike.
Oh! and mines at the doorstep are borderline troll.
Koz.
Oh! and mines at the doorstep are borderline troll.
Koz.
PAGES (1)

1 user is browsing this thread:
1 guest
SHOUT IT OUT!



Willy Pete: @Rosbone not dead yet. when that happens the font will switch to Papyrus 
Last Wednesday, 00:16 AM

Last Wednesday, 00:16 AM
aerafield: yeah I already prepared my "Can't believe there's comic mode for the 10 daily visitors even on this April 1st" 
Last Tuesday, 20:29 PM

Last Tuesday, 20:29 PM
Lady Xenarra: Does anyone else think that USF needs buffs? It feels like they’re on life support sometimes
Last Tuesday, 02:36 AM
Last Tuesday, 02:36 AM
Willy Pete: @Rosbone Ahh I missed that memo. I still think its a bad decision though. Adds frustration for players and isnt gonna make them that much money
27 Mar 2025, 15:46 PM
27 Mar 2025, 15:46 PM
Rosbone: It is also good they left it free until after the free to play weekend. Points for that.
27 Mar 2025, 09:34 AM
27 Mar 2025, 09:34 AM
Rosbone: But I agree, the cost to get a full decent Coh game pushing $115 US is not the best idea. Especially when it needs so much more work for casuals.
27 Mar 2025, 09:32 AM
27 Mar 2025, 09:32 AM
Rosbone: To be fair, it was a thank you to early fans right? They said it was not free for long and it would become a pay DLC at some point.
27 Mar 2025, 09:30 AM
27 Mar 2025, 09:30 AM
Willy Pete: Re-releasing free DLC so they can charge new players money for it. Brilliant marketing strategy 
27 Mar 2025, 04:31 AM

27 Mar 2025, 04:31 AM
Rosbone: Congrats to Relic. Looks like Coh3 has finally usurped Coh2 s the popular Coh. You smell terrific.
.
24 Mar 2025, 02:46 AM

24 Mar 2025, 02:46 AM
Nickbn: and again someone else replies. I mean come on guys. Give @adamírcz a chance
22 Mar 2025, 14:00 PM
22 Mar 2025, 14:00 PM
Nickbn: @Rosbone it's incredibly rude to speak on someone elses behalf, especially when a question is directly adressed to them. I understand your passion for the subject at hand but I want to hear from him.
20 Mar 2025, 10:16 AM
20 Mar 2025, 10:16 AM
Rosbone: @Nickbn No, I am just saying people should not be using any Relic owned forum since they have proven they ban anyone who says true things about Coh3.
18 Mar 2025, 19:01 PM
18 Mar 2025, 19:01 PM
Livestreams
![]() |
![]() |
![]() |
49 | ||
![]() |
![]() |
![]() |
35 | ||
![]() |
![]() |
![]() |
19 | ||
![]() |
![]() |
![]() |
116 | ||
![]() |
![]() |
![]() |
20 | ||
![]() |
![]() |
![]() |
9 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.43163.872+9
- 2.57980.879+18
- 3.800454.638-1
- 4.313114.733+9
- 5.12744.743+1
- 6.194101.658-1
- 7.282161.637+1
- 8.371284.566-1
- 9.17773.708+3
- 10.14059.704+7
Replay highlight
VS
-
cblanco ★
-
보드카 중대
-
VonManteuffel
-
Heartless Jäger

Einhoven Country

Honor it
14

Download
1355