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Posts: 143
Posts: 4314 | Subs: 7
Posts: 747 | Subs: 2
HINT: always use bulletins on core unit becuase that one is whitch you use the most time and winning early engangements is much more important than having tiger with 10 more armor
Posts: 7
Posts: 503
Most effective is +3% accuracy , because it give unit +3% DPS
The second most effective is +5% cooldown , because this happen between each shot and third most effective is the blu one.
Reload happens only when unit need to reaload whole magazine , while cooldown is time that happen between each shot. And accuracy is main factor when you want to hit something so it mean +3% DPS while other 2 are a bit weaker.
HINT: always use bulletins on core unit becuase that one is whitch you use the most time and winning early engangements is much more important than having tiger with 10 more armor
Posts: 4314 | Subs: 7
I do the +3 accuracy and +5 cool down next best is the blue cool down and reload so I use -10% vet for MGs or SU 76 since I find myself getting getting them every game and getting to next level vet is very important compared to another +1% damage output on cons. My 2 cents. With Ostheer I do same but sometimes I will change HMG vet to mortar since the mortar at vet 2 reduces scatter a ton so I want to get there ASAP.
Posts: 658
Most effective is +3% accuracy , because it give unit +3% DPS
The second most effective is +5% cooldown , because this happen between each shot and third most effective is the blu one.
Reload happens only when unit need to reaload whole magazine , while cooldown is time that happen between each shot. And accuracy is main factor when you want to hit something so it mean +3% DPS while other 2 are a bit weaker.
HINT: always use bulletins on core unit becuase that one is whitch you use the most time and winning early engangements is much more important than having tiger with 10 more armor
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