So send it to Relic?
Although given your recent posts on reddit, twitch, and coh2 this is some kind of weird jab at coh2 being the vastly inferior game to coh1. You've already made that insinuation a couple of other times in this thread.
Thats a bit of a strawman, I never said vaulting makes coh2 vastly inferior to coh1. Its one of the smaller bordering moderate things I don't like about the game, others being base MGs covering nearly 100% of the base and killing base rush, units running in from off-map, snipers not shooting the man you click on, etc. The reason I bring it up is because when people say coh2 is better than coh1, they usually point to vaulting as a big reason which is very debatable. This isn't even a conclusion I came to myself, this is something I first heard Marinez say back when he was playing 2v2 with OMGPOP, and now that I can play the same maps in both games I can easily see why.
The things COH2 does right compared to vcoh is a reverse button, toggle only fire at vehicles ability, and continuing to attack the target unit after giving a move order. In coh1 every time you gave a move order your unit would auto attack something else if it had a higher target priority. That is a HUGE improvement that doesn't get much appreciation because people either forgot or didn't play coh1.