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russian armor

Axis Heavy

4 Oct 2015, 15:39 PM
#21
avatar of Corsin

Posts: 600

I think the issue lies more in basic unit performance, Faction design (in OKW's case) and Teching costs (In Ostheers case)...

4 Oct 2015, 16:53 PM
#22
avatar of UGBEAR

Posts: 954

dont right click your heavy tanks into the enemy base


4 Oct 2015, 16:56 PM
#23
avatar of OZtheWiZARD

Posts: 1439

jump backJump back to quoted post4 Oct 2015, 12:14 PMCorsin
The 2nd and 4th post of this topic... is a pretty good example of the reason why the game is in such a poor state of balance. Because sadly these kinds of people get listened to, far too often.

While i dont think that replay is a good example of how Allies are over performing Axis. (they were flanked ect)...

But generally yeah, Allies > Axis in terms of balance.




I'd say an outcry to buff perfectly fine units because people don't know how to utilize them is a bigger reason them my vague answer.

4 Oct 2015, 17:10 PM
#24
avatar of rush

Posts: 341

Have you seen what a jagdtiger with a 222 vet 2 spotting scope camping next to it can do?

It literally always shoots at max range from across the entire map. It's an monster to kill in 2v2+
]


the probability of that happening in a game is low ,u can't balance the game accordingly.
i use vet 2 222 with scopes + elefant in 1v1 , only way to handle crocs and avre it seems.
4 Oct 2015, 17:15 PM
#25
avatar of Shanka

Posts: 323

No need to buff heavys, the replay shown how to use badly a JT
4 Oct 2015, 17:17 PM
#26
avatar of rush

Posts: 341

brits aside, the game is in the best balance shape since launch, it still needs some minor tweaking , but imho axis heavys are just fine, maybe a small price decrease is needed.
Is2 needs a small buff .
Brits heavys need to be re-worked all over, but that can be said about the faction as a whole.
4 Oct 2015, 17:34 PM
#27
avatar of malecite

Posts: 139

axis heavy need buff
getting a kt and jagtiger in a game is a acheivment in its own
and they should be quite formedable once you get them but nope
https://www.youtube.com/watch?v=seb_tA8ezNA


All that video showed is how fucking broken air supremacy is. The axis heavies were performing just fine, in fact the jadgtiger had what? 6 vehicle kills before it died to that bombing run which wiped all their paks, brought the tiger down to one hit, and nearly killed the jadgtiger.

So no I think the heavies are fine, the problem is the hilariously unbalanced British call ins.
4 Oct 2015, 17:44 PM
#28
avatar of MoerserKarL
Donator 22

Posts: 1108

the JT is on some maps an i-win unit. I agree with AchtAchter maybe to remove only the stun on the JT. But both tanks are in a good spot
4 Oct 2015, 17:47 PM
#29
avatar of Vuther
Senior Moderator Badge

Posts: 3103 | Subs: 1

jump backJump back to quoted post4 Oct 2015, 17:10 PMrush



the probability of that happening in a game is low ,u can't balance the game accordingly.
i use vet 2 222 with scopes + elefant in 1v1 , only way to handle crocs and avre it seems.

What's so insignificant about that, hardly an impossibility with just two premade players.
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