I think the issue lies more in basic unit performance, Faction design (in OKW's case) and Teching costs (In Ostheers case)...
Axis Heavy
4 Oct 2015, 15:39 PM
#21
Posts: 600
4 Oct 2015, 16:53 PM
#22
Posts: 954
dont right click your heavy tanks into the enemy base
4 Oct 2015, 16:56 PM
#23
Posts: 1439
The 2nd and 4th post of this topic... is a pretty good example of the reason why the game is in such a poor state of balance. Because sadly these kinds of people get listened to, far too often.
While i dont think that replay is a good example of how Allies are over performing Axis. (they were flanked ect)...
But generally yeah, Allies > Axis in terms of balance.
I'd say an outcry to buff perfectly fine units because people don't know how to utilize them is a bigger reason them my vague answer.
4 Oct 2015, 17:10 PM
#24
Posts: 341
Have you seen what a jagdtiger with a 222 vet 2 spotting scope camping next to it can do?]
It literally always shoots at max range from across the entire map. It's an monster to kill in 2v2+
the probability of that happening in a game is low ,u can't balance the game accordingly.
i use vet 2 222 with scopes + elefant in 1v1 , only way to handle crocs and avre it seems.
4 Oct 2015, 17:15 PM
#25
Posts: 323
No need to buff heavys, the replay shown how to use badly a JT
4 Oct 2015, 17:17 PM
#26
Posts: 341
brits aside, the game is in the best balance shape since launch, it still needs some minor tweaking , but imho axis heavys are just fine, maybe a small price decrease is needed.
Is2 needs a small buff .
Brits heavys need to be re-worked all over, but that can be said about the faction as a whole.
Is2 needs a small buff .
Brits heavys need to be re-worked all over, but that can be said about the faction as a whole.
4 Oct 2015, 17:34 PM
#27
Posts: 139
axis heavy need buff
getting a kt and jagtiger in a game is a acheivment in its own
and they should be quite formedable once you get them but nope
https://www.youtube.com/watch?v=seb_tA8ezNA
All that video showed is how fucking broken air supremacy is. The axis heavies were performing just fine, in fact the jadgtiger had what? 6 vehicle kills before it died to that bombing run which wiped all their paks, brought the tiger down to one hit, and nearly killed the jadgtiger.
So no I think the heavies are fine, the problem is the hilariously unbalanced British call ins.
4 Oct 2015, 17:44 PM
#28
2
Posts: 1108
the JT is on some maps an i-win unit. I agree with AchtAchter maybe to remove only the stun on the JT. But both tanks are in a good spot
4 Oct 2015, 17:47 PM
#29
Posts: 3103 | Subs: 1
the probability of that happening in a game is low ,u can't balance the game accordingly.
i use vet 2 222 with scopes + elefant in 1v1 , only way to handle crocs and avre it seems.
What's so insignificant about that, hardly an impossibility with just two premade players.
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