Fantastic, what are you doing here? haven't you heard that people have different tastes and arguing about it makes no sense? I don't call your food Shit because you like the taste but I don't. I think your attitude is SHIT, perhaps next time don't write anything if you only want to insult different tastes.
Grow a thicker skin and don't use strawman tactics I did not insult anyone. It's your attitude that needs some open-mindness, like your non-argumentative contribution that adds nothing to the discussion besides dismissing someone else's statement as shit.
Moreover I'm not judging the superiority of Wargame over CoH 2 based on
preference, such as game design and philosophies (Which are subjective), but on
objective product and service quality.
Wargame is really well optimized.
Runs great, plays smooth, looks just as good, models are very accurate and detailed. I'd argue it looks better on a larger scale.
Considering that in even 1v1 Wargame maps, a single sector is roughly the size of a Coh2 4v4 map and a map consist of a minimum of 6 sectors, the scale is impressive.
You have a lot more fighting going on and the frame drop is not halved to 25 fps on larger battles, I can keep 60. Which is surprising when you can play 10 v 10.
Only department where CoH 2 has an edge is animations. It would not make sense for motion capture in Wargame as you are playing at a battalion/Brigade level, you rarely zoom in close enough to see individual soldiers vaulting and reloading. It would be a waste of finite computing power.
Wargame has far fewer bugs, and they get squashed rapidly. Crashes to desktop are a rarity. The Iriszoom engine is just stable and superior to Relics' Essence Engine, there's no contest there.
Want to talk balance, I know it's subjective, yet it's noteworthy that Eugen Systems does a far better job considering there are over 2000 air, land and sea units to balance.
Cherry on the top. Eugen is much more open and talkative in their official forums they actually engage with their community (their CM has over 13 000 posts). I'm a sucker for decent hands-on approach and they are not afraid to either say No or Yes to certain player request or clarifying some stats instead of cowering behind the NDA shield.
Eugen is also supporting Wargame Red Dragon with an upcoming free DLC pack accompanied by a balance patch (All of Eugen's DLCs are FREE). So new maps and rebalanced old ones despite having just launched AoA.
Lastly I like the community driven Marshall Program they set up.
To conclude.
Wargame is a better product and service, not a better game per say.
However the Wargame is much harder and unforgiving, the micro/macro is more taxing as positioning and recon are key, because it's far more realistic, thus it's truly a niche game. That's why I have more hours on CoH 2 as it's more arcady & casual.
Well also because I am much much better at CoH 2, while on the other side I'm a noob facing veteran players as I picked Wargame Franchise Pack only last summer sale (Wargame's playerbase is also smaller than CoH2).
Seeing the abysmal state of CoH 2 since Brits launched I'm just giving in to reason.
Why keep such a masochistic relationship with Coh2's shitty service?!
At Least I'm not fighting against the controls, bugs and the engine itself on top of RNG galore on Wargame or SC2!
Sorry I'm hurting blind CoH 2 fanboys but the game is not getting ANY BETTER, quite the CONTRARY. CoH 2 is a game with amazing potential, poorly executed and it did not deliver, same goes for AoA. You can't build an excellent game on a shaky foundation, that flimsy foundation is CoH2's engine itself.