Can someone please help me understand visually the range units in this game? I am diving into coh2-stats.com and there is great info about DPS to range, but I don't understand what constitutes one unit of range. I remember seeing a screen shot a long time ago with short, med, long explained, but I can't find anything using google or the forum search.
Also, I can find unit reinforce times, but I can't find unit build times. Does anyone know here I can find this information?
Thanks!!
Unit's range - Explaining Short vs Med vs Long
14 Sep 2015, 01:51 AM
#1
Posts: 132
14 Sep 2015, 01:56 AM
#2
Posts: 102
3-8 meters short
8-22 mid
22-35 long
Open the world builder and use the ruler to get an idea.
8-22 mid
22-35 long
Open the world builder and use the ruler to get an idea.
14 Sep 2015, 02:00 AM
#3
Posts: 132
3-8 meters short
8-22 mid
22-35 long
Open the world builder and use the ruler to get an idea.
Cool, thanks for the help. No one has a quick screen shot to explain it do they? I've never used the world builder.
14 Sep 2015, 02:05 AM
#4
14 Sep 2015, 02:48 AM
#5
Posts: 132
3 Meters:
That's perfect! If anyone can show me what 15 or 20 range looks like I'll ask no more
Any word on the build times?? Seems tough to find for such basic knowledge.
14 Sep 2015, 03:07 AM
#6
Posts: 1604 | Subs: 3
A bit outdated but features nice colours.
Top kek Pzgrens beating 2 cons.
14 Sep 2015, 03:10 AM
#7
Posts: 4928
Can someone please help me understand visually the range units in this game? I am diving into coh2-stats.com and there is great info about DPS to range, but I don't understand what constitutes one unit of range. I remember seeing a screen shot a long time ago with short, med, long explained, but I can't find anything using google or the forum search.
Also, I can find unit reinforce times, but I can't find unit build times. Does anyone know here I can find this information?
Thanks!!
In game I generally think of it as: Near 0 - 10, Mid 10-25, Long 25-35. In the weapon stats it's different, there are 3 main ranges that are used to adjust the damage curve, Near, Mid, and Long. For example, Obersoldaten's "Near" range is 0, "Mid" is 25, and "Far" is 35. If a distance between Near / Long is shorter than the Range, it'll just have flat DPS. This is most noticed on SMG's, for the Shock Troop PPSh "Near" is 10, "Mid" is 16, and "Far" is 30, so the points between 0-10 and 30-35 are just flat DPS.
These images might help put it into perspective. The short lines indicates 5s, long indicates 10s.
14 Sep 2015, 04:05 AM
#8
Posts: 132
Great, thanks for all the feedback Very helpful.
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