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Cloned unit can't cap flags

9 Sep 2015, 17:30 PM
#1
avatar of morten4150

Posts: 42

Anyone experienced problems with cloned units and flag capture.

In the mod I am making the cloned Elite Airborne units cant capture flags, but the regular "relic" airborne can?

whats causing this?
9 Sep 2015, 17:34 PM
#2
avatar of Contrivance

Posts: 165 | Subs: 2

There's an extension for capturing on the SBP, so first double check the extension is there and it has the correct settings. If it's there and set up right... I'm not sure? Maybe remove the extension and add it again.
9 Sep 2015, 21:58 PM
#3
avatar of morten4150

Posts: 42

its set up exacly as the regular .

Squad_capture_strategic_point_ext
capture_distance 4
capture_rate 1
revert_rate_multiplier 1
9 Sep 2015, 22:29 PM
#4
avatar of Contrivance

Posts: 165 | Subs: 2

Can you give me the exact name and path of the SBP you cloned so I can have a look?

EDIT: Nevermind, I found it, and I see the problem.

Go to squad_action_apply_ext and look at the 3rd and 4th actions; they're requirement actions that check if the squad has landed on the ground before allowing them to capture. I'm guessing you're spawning your paratroopers from something else other than the standard ability, so they're not getting that upgrade added that the actions are checking for, so removing the 3rd and 4th actions will solve your problem.
9 Sep 2015, 23:09 PM
#5
avatar of morten4150

Posts: 42

Alright, gonna try that now thanks
9 Sep 2015, 23:17 PM
#6
avatar of morten4150

Posts: 42

You sir, are a genius. works perfect! thanks..

But since you are a genius. Perhaps you can help me with one more question?

I have to squads that can be airdropped. One squad of elite and one squad of regular airbornes. Now the Elite airbornes are call in through the Major, while the regular can be called in through regular "commander" and are buildable through the barracks.

All the regulars works now, thanks to you.:)

But I cant call in the Elite Airbornes, just gets a green crosshair when I select the ability? and no airplane spawns when I click it.

10 Sep 2015, 02:26 AM
#7
avatar of Contrivance

Posts: 165 | Subs: 2

Is it the exact same ability as the regular airborne, but referencing your 'elite' airborne SBP instead?
10 Sep 2015, 14:24 PM
#8
avatar of morten4150

Posts: 42

no, well almost. I have cloned a new version for the elite airborne. Where I have cloned a new planes and abilities as well.

So its something like this

Regular
ability: paratrooper_paras (something)
witch then referees to
plane ability: Regular_airplane_paras_para (something)
witch then referees to
plane: Regular_airplane
witch then is set up with the regular airborne squad thats is supposed to airdrop

Elite
ability: eliteparatrooper_paras (something)
witch then referates to
plane ability: elite_airplane_paras_para (something)
witch then referates to
plane: elite_airplane
witch then is set up with the elite airborne squad that's is supposed to airdrop

hope this explaines it a bit atleast. Thanks for helping :)
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