Brits Release Ninjas
Posts: 1221 | Subs: 41
No more OKW 5% flame crits at 100% health or flamer crits in general.
No more MP recoup from sturmpios
Grenadier riflenade change got reverted
What didn't get fixed:
Pretty much everything else.
So what else has changed this time around?
EDIT: I should note I haven't really looked at british units because I haven't played them at all so changes to them are mostly ignored, included a few that I spotted at random but there are no doubt many more changes to them.
New USF mine is 40 munitions for a soviet mine that can't do engine crit. Except they forgot to link to it so now you're paying 40 munitions for the old 5 munition usf mines still.
Explosive weapons got their damage penalties against green cover outright removed or halved depending on weapon. Green cover offers little to no protection against these weapons anymore
Non-Grenade Explosive weapons got their damage against garrisons nerfed in most cases.
Universal Carrier exp requirements doubled
Air Support Officer squad is 4 men instead of 5 now.
Soviet mortars now have manned protection
Easy 8 vet1 battle group aura check fixed to be same as on other Shermans (effectively a nerf because the first level of it was always active on ez8 previously)
Valentine main gun damage to 80 from 160, penetration to 80-120 from 105-135
Piat range from 40 to 45
Brit mine radius from 5 to 3
Centaur stats redone into an accuracy based attack with higher damage and way less aoe.
General overview of aoe changes to explosive weapons:
Buffed:
All mortars (large increases to aoe damage multipliers),
LEFH (better aoe distances),
soviet booby trap (larger aoe),
Anti-infantry grenades,
LEIG (slightly smaller aoe, more accurate and way more damage on outer part of aoe),
Ostheer Railway(way better aoe),
Stuka CAS strafe (larger aoe),
Sexton(fixed ridiculous near distance),
Pack Howitzer (more accurate, faster fire)
Stuka bomb drop (massive increase in aoe distance)
Ostheer fragmentation bombs (massive increase in aoe distance)
Neutral:
ZIS and SU76 barrage (no penalty against green cover, better penetration, but lower aoe damage on barrage),
Walking Stuka (shuffling around damage modifiers against cover)
Nerfed:
Priest, B4, Katyusha, Panzerwerfer (reduced aoe damage modifiers), Scott (reduced aoe size), Sturmtiger (aoe distance and far damage)
Completely annihilated: ML-20 (massive decreases in aoe and damage)
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Also I predict the nadepocalypse.
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also bye bye ML20 lelelelelel
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Thanks Relic, this is EXACTLY what we wanted!
(This is Sarcasm if it wasn't apparent)
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soviet booby trap (larger aoe),
The OKW booby trap is exactly the same as the Soviet one. So this is going to be an interesting change.
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They re-worked the entire way that it works within the game environment.
Don't react so harshly to these changes. They'll most likely improve player's overall ability to predict when squads are going to die since explosive damage (should) be more consistent.
Posts: 830
AoE damage was changed more than Cruzz points out.
They re-worked the entire way that it works within the game environment.
Don't react so harshly to these changes. They'll most likely improve player's overall ability to predict when squads are going to die since explosive damage (should) be more consistent.
I hope so, but what I don't get is why they after the M20 debacle, nerf it into the ground and then buff the LeFh. It makes no sense to get another artillery debacle..
Posts: 46
AoE damage was changed more than Cruzz points out.
They re-worked the entire way that it works within the game environment.
Don't react so harshly to these changes. They'll most likely improve player's overall ability to predict when squads are going to die since explosive damage (should) be more consistent.
Can you elaborate?
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The OKW booby trap is exactly the same as the Soviet one. So this is going to be an interesting change.
Yes, in those very very rare instances when someone picks Urban Defense Tactics
Also, how on earth could the IL-2 Strafe have gotten worse while leaving CAS completely untouched DansGame
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Skillplanes return.
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I hope so, but what I don't get is why they after the M20 debacle, nerf it into the ground and then buff the LeFh. It makes no sense to get another artillery debacle..
In general the Allied armies are less susceptible to the leFH 18 than Axis are to the ML-20. The ML-20 also generally comes in better doctrines. I think it is fine for the ML-20 to be slightly weaker.
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Flamethrower AOE and dmg increased vs stationary targets. Flame dmg spreads and stays on the location it has hit like the molotov
(a.k.a. RIP Mgs in buildings and welcome back KV-8)
Inf Company LMGs: Decent DPS nerf.
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