Just finished a game where there stats screen names my medic truck as the teamkiller (5 kills).
Upon revieweing the replay, I see it scoring no TKs. So there's a misleading bug in the stats somehow.
Medic truck alleged teamkills
25 Aug 2015, 08:17 AM
#1
Posts: 688
25 Aug 2015, 13:40 PM
#2
1
Posts: 412
Just finished a game where there stats screen names my medic truck as the teamkiller (5 kills).
Upon revieweing the replay, I see it scoring no TKs. So there's a misleading bug in the stats somehow.
I may be wrong but I have always heard that things like barbed wire count as kills. Did you run over any wire with your truck?
25 Aug 2015, 13:45 PM
#3
Posts: 2115 | Subs: 1
Just finished a game where there stats screen names my medic truck as the teamkiller (5 kills).
Upon revieweing the replay, I see it scoring no TKs. So there's a misleading bug in the stats somehow.
you know that the medics inside arent the nice medics you believe them to be
25 Aug 2015, 15:20 PM
#4
Posts: 168
Is it possible the truck ran over crawling "dead" models and subsequently this is what the kill is?
25 Aug 2015, 19:08 PM
#5
Posts: 688
I didn't know the part about the wire.
But basically, I kept the truck in the base all the time. It couldn't possibly have run anyone over. Not even corpses.
Besides,the point is here,that the kill count in-game on the unit icon stays zero for the entire game. I.e. that truck never actually killed anyone.
It's only the finale screen that claims the truck to have killed anything.
But basically, I kept the truck in the base all the time. It couldn't possibly have run anyone over. Not even corpses.
Besides,the point is here,that the kill count in-game on the unit icon stays zero for the entire game. I.e. that truck never actually killed anyone.
It's only the finale screen that claims the truck to have killed anything.
26 Aug 2015, 07:41 AM
#6
Posts: 688
Noticing further oddities now: My Stuart gets nominated pyromaniac - 4 flame kills.
AFAIK the Stuart does not and cannot have flameweapons. It looks like there's a wider problem here?
AFAIK the Stuart does not and cannot have flameweapons. It looks like there's a wider problem here?
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