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russian armor

Grenadier Pop Cap

27 Aug 2015, 01:28 AM
#61
avatar of KoufromMizuchi

Posts: 172


What? Why not? You can take down part of opponents DPS while his squad is out of cover and trying to get into its effective range.

Taking down some enemy from the distance does not mean cheaper reinforcement cost, nor it can avoid bullets and explosives.
And It's not like Grens always fully equipped with lmg42 and waiting its foe behind covers...
27 Aug 2015, 01:43 AM
#62
avatar of KoufromMizuchi

Posts: 172

They are in a good state. Leave it like it is :)

Good state in performance, I agree. Every faction's backbone infantry is fulfilling their role right now.
But why I can't make it in the better state by eliminating unreasonable(meaning by the patch note explanation) pop cap?
Why a player should pay more than higher reinforcement cost and relatively less survivability for a 240 mp, 4-man squad, and almost compulsory 60 muni cost required to do its work?

I'm not trying to improve the performance out of nowhere, just to bring up a unreasonable patch and ask it to be fixed.
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