I disagree with you! I'd say that the values are opposite. Come on, every game, be it pro level or low, its about getting your units in the middle to battle against the opponents units. The territory control is the thing that comes along...
true
Posts: 3787
I disagree with you! I'd say that the values are opposite. Come on, every game, be it pro level or low, its about getting your units in the middle to battle against the opponents units. The territory control is the thing that comes along...
Posts: 928
I disagree with you! I'd say that the values are opposite. Come on, every game, be it pro level or low, its about getting your units in the middle to battle against the opponents units. The territory control is the thing that comes along...
Posts: 77
Posts: 928
CoH2 has too many bullets too, the mgs would never fire that many in a burst. We should focus on the real problem at hand which is bullets. Tone down bullets, replace soviet grenades with potatos, and tone mp down to 3 per minute and we have ourselves an esports.
Posts: 308
nothing [to do with manpower].
i just mentioned it when i was comparing the genres .
yes to the the second part [lower manpower income].
Posts: 484
Posts: 2470
Sex and death are the basis of all drama, and there's not going to be a lot of sex in a WW2 game.
Posts: 484
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