Fallschirmjaegers: 440MP; can spawn out of buildings; fully equipped with 4 FG42s.
Falls are a strong unit when they first enter the field to flank snipers or support weapons but they are pretty inefficient afterwards TBH.
They cost more to deploy than Obers; they cost almost as much to reinforce and they lose models faster than Obers (which reduces their DPS significantly).
Their DPS is fine; it's just that the way they deal damage is pretty ineffective. It simply takes ages for them to actually kill models because their FG42s aim at different targets.
So, what's my idea?
I basically want to reduce their shock value and increase their long-term permormance in return.
Here's how:
Falls spawn with 4 Ober Kar98s and can upgrade 2 Fg42s for 90MU. Those FG42s would deal slighty less DPS (combined) than the old 4 FG42s to compensate for the two Ober Kar98s.
They would, however, deal more DPS individually and thus kill models faster. Losing models also wouldn't reduce their DPS as much.
Their initial MP cost should be reduced to 380-400.
Fallschirmjaegers: A small re-design
6 Aug 2015, 16:43 PM
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6 Aug 2015, 16:48 PM
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Delete this one, please.
6 Aug 2015, 17:14 PM
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Posts: 324 | Subs: 2
Snip.
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