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Posts: 192
Posts: 756 | Subs: 8
Posts: 192
Posts: 192
Posts: 756 | Subs: 8
Posts: 192
Posts: 192
Posts: 756 | Subs: 8
You have .tga instead of .png in your "data\ui" folder.
You have a duplicate Burn Setting for "data\art" in Mod Builder.
You named your icons ModIcons_a59897691cbf421585cb100735603ae9_<filename> for some reason, when they should just be <filename>. For example, light.png, medium.png, heavy.png (I suggest viking_<season>_<killType>). Avoid using capitals in the names. You only refer to them in the Attribute Editor as ModIcons_a59897691cbf421585cb100735603ae9_<filename>.
Posts: 192
Posts: 192
Posts: 192
it's ok . I continue to eddited the attribut
Posts: 192
Posts: 756 | Subs: 8
Also, make sure you have the latest .NET Framework.
Posts: 192
Posts: 192
Posts: 756 | Subs: 8
It should be ModIcons_<ModID>_<Filename>
Where <Filename> is the name of your icon file (without extension).
So, for heavy.png, it would be:
ModIcons_a59897691cbf421585cb100735603ae9_heavy
Using your Viking mod's ID as an example.
As per my tutorial, you can get this by right-clicking at the bottom right in Mod Builder.
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