Hello, I've been wondering if it's possible to add infantry riding on the backs of certain tanks. I've only managed to do that with the T-34-76, but nothing I've tried so far works with the T-34-85 or any other tank in the game. Is there a method to add combat slots within the AE? Likewise, is there a method to edit the positions of combat slots? The tank riders toward the rear of the T-34-76 tend to have one foot over the edge, so deleting or moving the slots would also be helpful to know how to do.
Kasarov
Concerning tank desants
25 Jun 2015, 04:10 AM
#1
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25 Jun 2015, 14:02 PM
#2
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In CoH1 the best way to do it was with the Object Editor, as then you could place each slot exactly where you wanted it and set it up so that the transported infantry didn't lag behind the transport. We don't have the Object Editor (yet) in the tools, but considering all the modding support Relic has been providing we might get it in the future. Cross your fingers 
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25 Jun 2015, 14:26 PM
#3
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Actually, the combat slots (markers) were added in 3D Studio Max.
So, there is no way to add new ones.
You used to be able to edit the .mua and .muax files in CoH1 to make slight adjustments to existing markers, but I do not believe those files are allowed in Tuning Packs.
So, there is no way to add new ones.
You used to be able to edit the .mua and .muax files in CoH1 to make slight adjustments to existing markers, but I do not believe those files are allowed in Tuning Packs.
25 Jun 2015, 16:04 PM
#4
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I stand corrected 
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