Stuka:
-Single plane
-needs a spotter
+harder to dodge (but possible)
+used against targets usually with lower health, which results more often in their destruction
you don't use it to counter at guns or infantry, in fact it's annoying when it targets infantry instead of tanks.
P47d
+ 2 planes
+ spots for itself
- rockets can miss
+ provides recon when no target is in target area
- can be easily dodged with blitzkrieg
The Stuka loiter was USELESS before it was buffed several patches ago. I don't see the reason why we need to return to this stat, giving the fact its a endgame ability for a faction that has a weak early game.
If you want to nerf the Stuka, you need to nerf the P47d aswell.
Both can be countered with AA, a fact a lot of people here seem to forget.
I don't complain about those abilities, because I actually use AA instead of whining something is OP.
I never said that the P47 doesn't need a nerf, but you cannot justify an OP ability by saying that it is fine due to a weak early game. By that admission, you would say that the -NDA- abilities that you were so vehemently against were perfectly fine.
There is 0 reason for the JU87 CAS loiter to oneshot medium tanks. Medium tanks are a huge investment that should not be nullified by clicking a button. No other ability is as powerful as the JU87 loiter, yet the JU87 is also on 200mu, which is cheaper than the p47 and only 20mu more than the IL2 strafe.
The fact that the stuka shoots at weaker targets has nothing to do with it. The Stuka straight up deals more damage on one run than 2 p47s do, and this is bad. If the p47 was called on a P4 and the Stuka loiter was called on a Sherman, both of which have the same HP, the Sherman would die on the first strike while the P4 would not. Also, the stuka does in fact spot for itself, as do all loitering aircraft abilities. The stuka will also neverr fire at infantry if it spots armor first. If your enemy armor moves into the zone after the unit has locked on, then it will shoot at the infantry, but that is just your enemy using game mechanics in his favor. I can assure you that if the P47 could target infantry as well, it would be even better. The 2 planes for the P47 doesn't mean much, since in higher game modes the OKW will always have a T4 emplacement for AA. The reason the P47 was increased to two planes was because the single plane strike was shot down too often by the Germans' higher access to AA.
Players without AA should have a chance to dodge abilities. The IR pathfinders have counter play (shoot them) but their artillery is very much dodgeable without requiring the squad to die. Not to mention the fact that AA only helps stop subsequent strikes, the first strike will almost always hit. Also, the vid you posted has the tank already moving away before the strike is called. That isn't a player dodging after it is called on an engagement, that is a player already retreating to base for other reasons.
There is no reason to whine about nerfs on the possibility of an overnerf. Otherwise, IS2, old ISU, and T34/85 are fine because they may get overnerfed into uselessness like in the early days. (Doesn't make sense, does it)
You still haven't given a valid reason for the Stuka to be more effective, cheaper, and have more utility (AI) than the P47 strafe.