Login

russian armor

Demo Charges are fun.

31 May 2015, 18:15 PM
#101
avatar of Volsky

Posts: 344

25 MU option to allow Cons to make use of Lolotovs or AT nades (which must still be purchased separately), and another 25 MU option that opens up the possibility of purchasing three PPSh-41s for 60 MU, or a pair of DPs for 75 MU. Boom done, there's your muni sink.

Make TM-35s 45 MU each if you must, as well.
31 May 2015, 18:15 PM
#102
avatar of Katitof

Posts: 17914 | Subs: 8



Why would you spend muni on DP's or PPsh's when demo's are insanely more efficient?


Dono. Why do you spam shrecks instead of mines?
Why do you spam LMGs instead of more mines?

Oh, I know! Because an edge that will be present in all following encounters have more weight and value then single use gimmick, especially if the latter isn't a nade!
31 May 2015, 21:40 PM
#103
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post31 May 2015, 18:15 PMKatitof


Dono. Why do you spam shrecks instead of mines?
Why do you spam LMGs instead of more mines?

Oh, I know! Because an edge that will be present in all following encounters have more weight and value then single use gimmick, especially if the latter isn't a nade!


Shreks and LMG's are easier to use, but if your a good player you know that spamming mines can be much more hard for your enemy to deal with.

Really? really? So all the games you lose against Soviets were coz of Demo spam?


No, but spamming demo's is way more efficient that getting lots of DP's or Ppsh because neither of those things can 1 shot squads with as much reliability while giving you a way to instantly destroy bridges.
31 May 2015, 22:07 PM
#104
avatar of Katitof

Posts: 17914 | Subs: 8



Shreks and LMG's are easier to use


Aaaand /thread.

Can you guess where would soviet muni float go if they had chance for effective weapon upgrades?
31 May 2015, 22:11 PM
#105
avatar of Alexzandvar

Posts: 4951 | Subs: 1

jump backJump back to quoted post31 May 2015, 22:07 PMKatitof


Aaaand /thread.

Can you guess where would soviet muni float go if they had chance for effective weapon upgrades?


Bad players would spam shreks and LMG's like bad OKW players do, but smart ones would still use demos.
1 Jun 2015, 05:16 AM
#106
avatar of KurtWilde
Donator 11

Posts: 440



Shreks and LMG's are easier to use


And there you go
1 Jun 2015, 05:19 AM
#107
avatar of Alexzandvar

Posts: 4951 | Subs: 1



And there you go


Iv never been opposed to more upgrade for Soviets, still doesn't excuse the current performance of the demo vis a vis it's exclusivity.
1 Jun 2015, 09:33 AM
#108
avatar of austerlitz

Posts: 1705

Demo charges need to have infantry squad nearby to blow the trigger.It shouldn't act as mines.This would balance it and prevent it from blowing up lone squads randomly while still being blob counter which u can bait into.
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

976 users are online: 976 guests
0 post in the last 24h
10 posts in the last week
26 posts in the last month
Registered members: 49995
Welcome our newest member, u8888tv
Most online: 2043 users on 29 Oct 2023, 01:04 AM