25 MU option to allow Cons to make use of Lolotovs or AT nades (which must still be purchased separately), and another 25 MU option that opens up the possibility of purchasing three PPSh-41s for 60 MU, or a pair of DPs for 75 MU. Boom done, there's your muni sink.
Make TM-35s 45 MU each if you must, as well.
Demo Charges are fun.
31 May 2015, 18:15 PM
#101
Posts: 344
31 May 2015, 18:15 PM
#102
Posts: 17914 | Subs: 8
Why would you spend muni on DP's or PPsh's when demo's are insanely more efficient?
Dono. Why do you spam shrecks instead of mines?
Why do you spam LMGs instead of more mines?
Oh, I know! Because an edge that will be present in all following encounters have more weight and value then single use gimmick, especially if the latter isn't a nade!
31 May 2015, 21:40 PM
#103
Posts: 4951 | Subs: 1
Dono. Why do you spam shrecks instead of mines?
Why do you spam LMGs instead of more mines?
Oh, I know! Because an edge that will be present in all following encounters have more weight and value then single use gimmick, especially if the latter isn't a nade!
Shreks and LMG's are easier to use, but if your a good player you know that spamming mines can be much more hard for your enemy to deal with.
Really? really? So all the games you lose against Soviets were coz of Demo spam?
No, but spamming demo's is way more efficient that getting lots of DP's or Ppsh because neither of those things can 1 shot squads with as much reliability while giving you a way to instantly destroy bridges.
31 May 2015, 22:07 PM
#104
Posts: 17914 | Subs: 8
Shreks and LMG's are easier to use
Aaaand /thread.
Can you guess where would soviet muni float go if they had chance for effective weapon upgrades?
31 May 2015, 22:11 PM
#105
Posts: 4951 | Subs: 1
Aaaand /thread.
Can you guess where would soviet muni float go if they had chance for effective weapon upgrades?
Bad players would spam shreks and LMG's like bad OKW players do, but smart ones would still use demos.
1 Jun 2015, 05:16 AM
#106
1
Posts: 440
Shreks and LMG's are easier to use
And there you go
1 Jun 2015, 05:19 AM
#107
Posts: 4951 | Subs: 1
And there you go
Iv never been opposed to more upgrade for Soviets, still doesn't excuse the current performance of the demo vis a vis it's exclusivity.
1 Jun 2015, 09:33 AM
#108
Posts: 1705
Demo charges need to have infantry squad nearby to blow the trigger.It shouldn't act as mines.This would balance it and prevent it from blowing up lone squads randomly while still being blob counter which u can bait into.
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