The T 34 problem
Posts: 255
Now this is the 3rd game i have people raging at me about T34 spam and how powerfull / op the ram is, as i have pointed out, damaged engines stops the ram even mid ram i believe and that they should escort there super tanks (bad habits from coh1 perhaps) but it falls on deaf ears.
Are the t34s too over the top? is my winning streak down the fact i always try to maintain 3 tanks at the same time and if i feel like "cheesing" i build 4/5, even though i feel like i have a good early game or at the very least don't loose it.
In my experience the T34 die's very quickly to most of the German AT any direct rear shots takes huuge chunks of its HP away, if the ram was taken away they would need to have a lot more Armour / penetration to keep up imo or reduce it's already low cost even more.
So forum goers should ram be removed? or perhaps only useable when under 30% hp? (even with damaged engine or it would be totally useless) or should German players learn to build paks, have grens nearby and not totally rely on there super tanks to win games, because after all what do soviets have to counter the Germans heavy tanks?? the T34 ram, thats about it (non doctrinal, and even the is2 and isu152 are not good AT)
Posts: 331
Posts: 951
Also, a T34 spammer will usually spam conscripts, so holding the line with a solid T1 / T2 start then returning the serve with a nicely supported StuG can turn the tide. I'm also noticing that folks aren't building mines in this game, sovs cant help but build flamers and let their vehicles run into AT mines.
Posts: 881
Posts: 1708 | Subs: 2
replay for people interested! http://www.coh2.org/replays/3404/ipkaifung-vs-archflymc
Posts: 1944 | Subs: 2
Also, Ostwinds costing more than T34's needs to be changed.
Posts: 1620 | Subs: 2
Also, Ostwinds costing more than T34's needs to be changed.
As IpKaiFung points out, Ostwinds destroy T-34s right now, so I'm not sure the cost needs a change.
Posts: 1708 | Subs: 2
T-34 main gun penetration: 75
T-34 has a hard time doing any damage to the ostwind from the front
Posts: 331
I just had one kill 1 t-34 and almost another while it hung back taking pot shots
Posts: 1708 | Subs: 2
Posts: 331
I usually build one to deal with clown cars and than keep it back for the most part until a light vehicle appears
Posts: 2425
Permanently BannedPosts: 255
As stated above it looses to a ostwind (durp)
Posts: 2425
Permanently BannedAs stated above it looses to a ostwind (durp)
Ostwind: 400MP/100Fuel
T34: 280MP/75Fuel
hurp.
Posts: 371
Ostwind: 400MP/100Fuel
T34: 280MP/75Fuel
hurp.
Ostwind is a soft anti-inf , hard antivehicle , anti aircraft unit its cost is a just a bit higher than it should be if not well placed , the fact that it is an anti tank unit as well is completely idiotic .
On the t34 ''problem'' make the t34 as strong as it was before the end of the closed beta ,cost the ram at 50 munis and disable the fanction permanently as well as temporarilly as soon as there is an engine crit (you ll also need a difference between grensquads and t34 in pop cost ). Other than that if you know you can cancel ram with a faust and you send your heavy tank in without infantry support , you frankly deserve to loose it .
Posts: 255
Ostwind: 400MP/100Fuel
T34: 280MP/75Fuel
hurp.
please don't just post costs, the Katyusha Rocket Truck cost 360mp and 85 fuel but i don't expect it to kill a tank.
i do not disagree the ram is working better than intended but i do not agree it should be removed without compensation.
Posts: 2425
Permanently BannedThat doesnt remove it, and mitigates its effects of "working better than intended".
There, I solved the dilemma according to your own criteria.
Posts: 2075 | Subs: 2
Posts: 74
Ram just needs to be doctrinal and not damage the main gun of the tank it rams.
I think if they made it doctrinal it would be a strange dynamic as the German player wouldn't know if it could pull of this "special move". There would be no way of telling which isn't good, especially in 2 v 2's it would be a nightmare!
IMO Ram should just completely take out the engine, maybe give a gunner shocked critical (if temporary criticals exist). Really should only come to a players mind if they are pretty sure they are going to lost the tank anyway rather than a "oh crap he has a better tank" ram and I'm safe
Posts: 1708 | Subs: 2
i.e. if the gun is pointing back and it gets rammed from the front the gun still works.
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