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Reborn Minecraft

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3 Sep 2014, 08:14 AM
#81
avatar of nIckEl101
Coder Red Badge

Posts: 70

so as part of my work stuff, i get £65 for windows azure, I was thinking of installing MC on a virtual server and then trying to run the map from there. I'm not sure whether it has to be the same server or there is a remote server protocol.
3 Sep 2014, 21:58 PM
#82
avatar of nIckEl101
Coder Red Badge

Posts: 70

so got a mc server up, and is avail if required.
4 Sep 2014, 16:56 PM
#83
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Heads on a stick

Ami, Aydan, Nick, Lynsk, Xcom, Janne, Jarl
6 Sep 2014, 16:24 PM
#84
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Here are a few screenshots before we go to 1.8. These are all big files (2560x1440) on max settings. Click to englarge :D

A few shots of Buffalo Bill's Wild West Amusement Park



The coh2.org Menshikov Palace



Other cool stuff


6 Sep 2014, 18:21 PM
#85
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Could you use spoilers for those images? This thread is getting quite heavy with all the screenshots.
7 Sep 2014, 10:51 AM
#86
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Rendered the map out last night using overviewer. Generated files are 15.6GB. Here is a huge image (3717x1714 2.5MB) of the whole map.

Reborn Minecraft 2014 Whole Map


7 Sep 2014, 13:15 PM
#87
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Poster for Buffalo Bill's Frontier Exhibition :D
4544x2556 (6MB)

Buffalo Bill's Amusement Park (daytime)


7 Sep 2014, 15:49 PM
#88
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

4544x2556 (3.2MB)

Buffalo Bill's Amusement Park at night!


7 Sep 2014, 16:56 PM
#89
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Amazing. Also gives a better view of everything. The glass roof for the COH2.ORG logo seems to be about 50% done. How many double chests of glass so far?
7 Sep 2014, 17:37 PM
#90
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

It's 100% done. The rest is river biome. ;)
7 Sep 2014, 23:37 PM
#91
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

8 Sep 2014, 01:46 AM
#92
8 Sep 2014, 02:04 AM
#93
8 Sep 2014, 02:17 AM
#94
avatar of Z3r07
Donator 11

Posts: 1006

what r u guys doing ?
pez
8 Sep 2014, 08:02 AM
#95
avatar of pez

Posts: 180

screens are awesome. i didn't realize you guys did so much in the past couple of months!
8 Sep 2014, 17:53 PM
#96
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Lynskey's got a little misunderstanding with the neighbors. Luckily we were able to find an agreement via violence.

8 Sep 2014, 18:42 PM
#97
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Here is my first draft for a Reborn Subway map. It's definitely a WIP. I'll need your help to fill out the rest of the rails.

8 Sep 2014, 20:05 PM
#98
avatar of nIckEl101
Coder Red Badge

Posts: 70

sweet.. and thats just the nether rail...


theres overland rail too!
pez
9 Sep 2014, 08:28 AM
#99
avatar of pez

Posts: 180

someone should do a diagram of the overland rails. i haven't seen an updated one in forever. or one that ever looks good because me and xcom did them in mspaint.
9 Sep 2014, 17:36 PM
#100
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